Searched refs:setNextFocusRequestResponse (Results 1 – 4 of 4) sorted by relevance
85 .setNextFocusRequestResponse(AudioManager.AUDIOFOCUS_REQUEST_GRANTED); in setAudioAttributes_withNullUsage_abandonsAudioFocus()108 .setNextFocusRequestResponse(AudioManager.AUDIOFOCUS_REQUEST_GRANTED); in setAudioAttributes_withNullUsage_abandonsAudioFocus_v26()141 .setNextFocusRequestResponse(AudioManager.AUDIOFOCUS_REQUEST_GRANTED); in setAudioAttributes_withUsageMedia_usesAudioFocusGain()157 .setNextFocusRequestResponse(AudioManager.AUDIOFOCUS_REQUEST_GRANTED); in setAudioAttributes_inEndedState_requestsAudioFocus()170 .setNextFocusRequestResponse(AudioManager.AUDIOFOCUS_REQUEST_GRANTED); in updateAudioFocus_idleToBuffering_setsPlayerCommandPlayWhenReady()187 .setNextFocusRequestResponse(AudioManager.AUDIOFOCUS_REQUEST_GRANTED); in updateAudioFocus_pausedToPlaying_setsPlayerCommandPlayWhenReady()206 .setNextFocusRequestResponse(AudioManager.AUDIOFOCUS_REQUEST_GRANTED); in updateAudioFocus_pausedToPlaying_withTransientLoss_setsPlayerCommandPlayWhenReady()224 .setNextFocusRequestResponse(AudioManager.AUDIOFOCUS_REQUEST_GRANTED); in updateAudioFocus_pausedToPlaying_withTransientDuck_setsPlayerCommandPlayWhenReady()247 .setNextFocusRequestResponse(AudioManager.AUDIOFOCUS_REQUEST_GRANTED); in updateAudioFocus_abandonFocusWhenDucked_restoresFullVolume()272 .setNextFocusRequestResponse(AudioManager.AUDIOFOCUS_REQUEST_GRANTED); in updateAudioFocus_readyToIdle_abandonsAudioFocus()[all …]
3252 shadowAudioManager.setNextFocusRequestResponse(AudioManager.AUDIOFOCUS_REQUEST_FAILED); in audioFocusDenied()
44 shadowOf(audioManager).setNextFocusRequestResponse(AudioManager.AUDIOFOCUS_REQUEST_FAILED); in requestAudioFocus_shouldReturnTheSpecifiedValue()77 shadowOf(audioManager).setNextFocusRequestResponse(AudioManager.AUDIOFOCUS_REQUEST_FAILED); in requestAudioFocus2_shouldReturnTheSpecifiedValue()
256 public void setNextFocusRequestResponse(int nextResponseValue) { in setNextFocusRequestResponse() method in ShadowAudioManager