/external/deqp/external/openglcts/modules/gl/ |
D | gl4cClipControlTests.cpp | 720 importanceMaskFrame.getAccess().setPixDepth(0.0f, x, y); in ValidateFramebuffer() 724 importanceMaskFrame.getAccess().setPixDepth(1.0f, x, y); in ValidateFramebuffer() 730 referenceDepthFrame.getAccess().setPixDepth(0.5f, x, y); in ValidateFramebuffer() 736 referenceDepthFrame.getAccess().setPixDepth(-1.0f + xCoord + yCoord, x, y); in ValidateFramebuffer() 903 referenceDepthFrame.getAccess().setPixDepth((xCoord + yCoord) * 0.5f, x, y); in ValidateFramebuffer()
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/external/deqp/modules/gles2/functional/ |
D | es2fClipControlTests.cpp | 1257 importanceMaskFrame.getAccess().setPixDepth(0.0f, x, y); in ValidateFramebuffer() 1261 importanceMaskFrame.getAccess().setPixDepth(1.0f, x, y); in ValidateFramebuffer() 1267 referenceDepthFrame.getAccess().setPixDepth(0.5f, x, y); in ValidateFramebuffer() 1273 referenceDepthFrame.getAccess().setPixDepth(-1.0f + xCoord + yCoord, x, y); in ValidateFramebuffer() 1439 referenceDepthFrame.getAccess().setPixDepth((xCoord + yCoord) * 0.5f, x, y); in ValidateFramebuffer()
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D | es2fDepthStencilClearTests.cpp | 431 rowAccess.setPixDepth(de::clamp(clear->clearDepth, 0.0f, 1.0f), x, 0); in renderReference()
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/external/deqp/framework/referencerenderer/ |
D | rrMultisamplePixelBufferAccess.cpp | 165 effectiveDst.setPixDepth(sum*numSamplesInv, x, y); in resolveMultisampleDepthBuffer()
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D | rrFragmentOperations.cpp | 193 access.setPixDepth(minDepthBound, 0, 0, 0); in executeDepthBoundsTest() 200 access.setPixDepth(maxDepthBound, 0, 0, 0); in executeDepthBoundsTest() 256 access.setPixDepth(sampleDepthFloat, 0, 0, 0); \ in executeDepthCompare() 315 depthBuffer.setPixDepth(clampedDepth, fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); in executeDepthWrite()
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryTestsUtil.cpp | 454 colorPixel.setPixDepth(depth, 0, 0); in fillBuffer()
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/external/deqp/modules/internal/ |
D | ditTextureFormatTests.cpp | 1343 dst.setPixDepth(src.getPixDepth(ndx, 0, 0), ndx, 0, 0); in copyGetSetDepth() 1695 tmpAccess.setPixDepth(0.0f, ndx, 0, 0); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/conditional_rendering/ |
D | vktConditionalDrawAndClearTests.cpp | 459 reference.setPixDepth(clearValue.depth, w, h); in prepareReferenceImageOneDepth() 468 (w >= (WIDTH / 2) && h >= (HEIGHT / 2)) reference.setPixDepth(clearValueFinal.depth, w, h); in prepareReferenceImageDepthClearPartial() 470 reference.setPixDepth(clearValueInitial.depth, w, h); in prepareReferenceImageDepthClearPartial()
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/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilClearTests.cpp | 434 rowAccess.setPixDepth(de::clamp(clear->clearDepth, 0.0f, 1.0f), x, 0); in renderReference()
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D | es3fTextureShadowTests.cpp | 73 access.setPixDepth( de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in clampFloatingPointTexture()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawInvertedDepthRangesTests.cpp | 468 access.setPixDepth(storedDepth, x, y); in generateReferenceImage()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureShadowTests.cpp | 100 access.setPixDepth(de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in clampFloatingPointTexture()
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateDSTests.cpp | 645 depthData.getLevel(0).setPixDepth((float)(y * depthDataWidth + x % 11) / 10, x, y); in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fOpaqueTypeIndexingTests.cpp | 478 access.setPixDepth(rnd.choose<float>(DE_ARRAY_BEGIN(values), DE_ARRAY_END(values)), ndx, 0); in fillTextureData()
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/external/deqp/framework/common/ |
D | tcuTexture.hpp | 430 void setPixDepth (float depth, int x, int y, int z = 0) const;
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D | tcuTextureUtil.cpp | 1176 dst.setPixDepth(src.getPixDepth(x, y, z), x, y, z); in copy()
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D | tcuTexture.cpp | 1595 void PixelBufferAccess::setPixDepth (float depth, int x, int y, int z) const in setPixDepth() function in tcu::PixelBufferAccess
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassSubpassDependencyTests.cpp | 1788 reference.getAccess().setPixDepth(reference.getAccess().getPixDepth(x, y) - 0.02f, x, y); in iterateInternal() 2806 referenceDepthAccess.setPixDepth(depthValue, x, y, 0); in iterateInternal()
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D | vktRenderPassTests.cpp | 3488 depthAccess.setPixDepth(float(depthValues[1]) / 255.0f, x, y); in renderReferenceImagesFromValues() 3490 depthAccess.setPixDepth(float(depthValues[0]) / 255.0f, x, y); in renderReferenceImagesFromValues() 3493 depthAccess.setPixDepth(((x / 3) % 2) == ((y / 3) % 2) ? 0.33f : 0.66f, x, y); in renderReferenceImagesFromValues()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 449 access.setPixDepth(rnd.choose<float>(DE_ARRAY_BEGIN(values), DE_ARRAY_END(values)), ndx, 0); in fillTextureData()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 1001 dst.setPixDepth(de::clamp(src.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in depthValueFloatClampCopy() 1011 dst.setPixDepth(de::clamp(src.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in depthValueFloatClampCopy() 3039 access.raw().setPixDepth(depth, s, x, y); in writeDepthOnly()
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/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationOperation.cpp | 359 pixels.setPixDepth(clearValue.depthStencil.depth, x, y, z); in clearPixelBuffer() 374 pixels.setPixDepth(clearValue.depthStencil.depth, x, y, z); in clearPixelBuffer()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 4806 access.setPixDepth(depthValues[bufferIdx], x, y, 0); in initDepthStencilImageChessboardPattern()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiCopiesAndBlittingTests.cpp | 541 buffer.setPixDepth(1.0f, x, y, z); in generateBuffer() 552 buffer.setPixDepth(redColor[0], x, y, z); in generateBuffer() 573 buffer.setPixDepth((useBlue ? blueColor[0] : redColor[0]), x, y, z); in generateBuffer()
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