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Searched refs:setPlaying (Results 1 – 2 of 2) sorted by relevance

/external/oboe/samples/RhythmGame/src/main/cpp/
DGame.cpp71 mClap->setPlaying(true); in tap()
132 mClap->setPlaying(true); in onAudioReady()
234 mBackingTrack->setPlaying(true); in setupAudioSources()
/external/oboe/samples/RhythmGame/src/main/cpp/audio/
DPlayer.h48 void setPlaying(bool isPlaying) { mIsPlaying = isPlaying; resetPlayHead(); }; in setPlaying() function