/external/skqp/samplecode/ |
D | SamplePolyToPoly.cpp | 31 (void) m1.setPolyToPoly(src, dst, 3); in PolyToPolyView() 51 (void) m2.setPolyToPoly((const SkPoint*)src1, (SkPoint*)dst1, 4); in PolyToPolyView() 66 m0.setPolyToPoly(src, dst, 3); in PolyToPolyView() 91 matrix.setPolyToPoly(src, dst, count); in doDraw()
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/external/skia/samplecode/ |
D | SamplePolyToPoly.cpp | 31 (void) m1.setPolyToPoly(src, dst, 3); in PolyToPolyView() 51 (void) m2.setPolyToPoly((const SkPoint*)src1, (SkPoint*)dst1, 4); in PolyToPolyView() 66 m0.setPolyToPoly(src, dst, 3); in PolyToPolyView() 85 matrix.setPolyToPoly(src, dst, count); in doDraw()
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/external/skia/docs/examples/ |
D | Matrix_preConcat.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw() 11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
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D | Matrix_setConcat.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw() 11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
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D | Matrix_Concat.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw() 11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
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D | Matrix_preSkew_2.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_postRotate_2.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_preRotate_2.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_postScale_2.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_063.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_preScale_2.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_postSkew_2.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_postConcat.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_postScale.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_postSkew.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_preScale.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_preRotate.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_postRotate.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_preSkew.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | software_bitmap_w_perspective.cpp | 13 matrix.setPolyToPoly(src, dst, 4); in draw()
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D | Matrix_mapXY_2.cpp | 10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
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D | Matrix_hasPerspective.cpp | 11 matrix.setPolyToPoly(bitmapBounds, perspect, 4);
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D | Matrix_invert.cpp | 12 matrix.setPolyToPoly(src, dst, 4); in draw()
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/external/skqp/docs/ |
D | SkMatrix_Reference.bmh | 155 matrix.setPolyToPoly(polys[0], polys[1], 4); 156 debugster("setPolyToPoly", matrix); 162 after setPolyToPoly: kTranslate_Mask kScale_Mask kAffine_Mask kPerspective_Mask 335 matrix.setPolyToPoly(bitmapBounds, perspect, 4); 1425 setPolyToPoly creates perspective matrices, one the inverse of the other. 1431 matrix.setPolyToPoly(bitmapBounds, perspect, 4); 1432 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); 1491 matrix.setPolyToPoly(bitmapBounds, perspect, 4); 1513 matrix.setPolyToPoly(bitmapBounds, perspect, 4); 1536 matrix.setPolyToPoly(bitmapBounds, perspect, 4); [all …]
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/external/skia/tools/viewer/ |
D | ImGuiLayer.h | 53 fLocalToScreen.setPolyToPoly(local, screen, 4); 54 fScreenToLocal.setPolyToPoly(screen, local, 4);
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