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Searched refs:setPolygonOffsetFillEnabled (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h228 void setPolygonOffsetFillEnabled(bool enabled);
DStateManagerGL.cpp1636 void StateManagerGL::setPolygonOffsetFillEnabled(bool enabled) in setPolygonOffsetFillEnabled() function in rx::StateManagerGL
1930 setPolygonOffsetFillEnabled(state.isPolygonOffsetFillEnabled()); in syncState()
2837 setPolygonOffsetFillEnabled(state->enablePolygonOffsetFill); in restoreNativeContext()
DBlitGL.cpp95 stateManager->setPolygonOffsetFillEnabled(false); in enter()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h336 void setPolygonOffsetFillEnabled(bool enabled);
DlibGLES_CM.cpp1180 case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFillEnabled(false); break; in Disable()
1317 case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFillEnabled(true); break; in Enable()
DContext.cpp528 void Context::setPolygonOffsetFillEnabled(bool enabled) in setPolygonOffsetFillEnabled() function in es1::Context
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h443 void setPolygonOffsetFillEnabled(bool enabled);
DlibGLESv2.cpp1430 …case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFillEnabled(false); break; in Disable()
1775 case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFillEnabled(true); break; in Enable()
DContext.cpp553 void Context::setPolygonOffsetFillEnabled(bool enabled) in setPolygonOffsetFillEnabled() function in es2::Context