Searched refs:setReadOnlyDepthFeedbackLoopMode (Results 1 – 2 of 2) sorted by relevance
154 void setReadOnlyDepthFeedbackLoopMode(bool readOnlyDepthFeedbackModeEnabled) in setReadOnlyDepthFeedbackLoopMode() function
3684 mDrawFramebuffer->setReadOnlyDepthFeedbackLoopMode(false); in syncState()5063 mDrawFramebuffer->setReadOnlyDepthFeedbackLoopMode(true); in updateActiveTextures()6084 mDrawFramebuffer->setReadOnlyDepthFeedbackLoopMode(false); in updateRenderPassDepthStencilAccess()