Searched refs:setRepeatCount (Results 1 – 14 of 14) sorted by relevance
46 protected void setRepeatCount(int count) { in setRepeatCount() method in ShadowValueAnimator51 directlyOn(realObject, ValueAnimator.class).setRepeatCount(count); in setRepeatCount()
42 animator.setRepeatCount(ValueAnimator.INFINITE); in test_WithInfiniteRepeatCount_CountIsSetToOne()53 animator.setRepeatCount(ValueAnimator.INFINITE); in test_WhenInfiniteAnimationIsPlayed_AnimationIsOnlyPlayedOnce()
211 animator.setRepeatCount(1);224 animator.setRepeatCount(0);237 animator.setRepeatCount(2);251 animator.setRepeatCount(1);
170 lottieDrawable.setRepeatCount(LottieDrawable.INFINITE); in init()179 setRepeatCount(ta.getInt(R.styleable.LottieAnimationView_lottie_repeatCount, in init()282 setRepeatCount(ss.repeatCount); in onRestoreInstanceState()706 lottieDrawable.setRepeatCount(loop ? ValueAnimator.INFINITE : 0); in loop()738 public void setRepeatCount(int count) { in setRepeatCount() method in LottieAnimationView739 lottieDrawable.setRepeatCount(count); in setRepeatCount()
762 animator.setRepeatCount(loop ? ValueAnimator.INFINITE : 0);794 public void setRepeatCount(int count) {795 animator.setRepeatCount(count);
53 void setRepeatCount(SkScalar repeatCount) { fRepeat = repeatCount; } in setRepeatCount() function
78 lottie.setRepeatCount(LottieDrawable.INFINITE); in runLottie()
75 fInterp->setRepeatCount(3); in spawnAnimation()
122 fTrans.setRepeatCount(999); in ClipDrawMatchView()
161 fTrans.setRepeatCount(999); in FilterQualityView()
213 public void setRepeatCount(int repeatCount) { in setRepeatCount() method in SkottieView
534 lottieAnimationView.setRepeatCount(LottieDrawable.INFINITE); in playAnimation()802 lottieAnimationView.setRepeatCount(0); in LottieAnimationFinishListener()
181 animator.setRepeatCount(ValueAnimator.INFINITE); in onCreate()
212 * Added a setRepeatMode and setRepeatCount (Thanks Fabio Nuno!).