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Searched refs:setSamplerHandle (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/effects/
DGrTextureEffect.h117 void setSamplerHandle(GrGLSLShaderBuilder::SamplerHandle handle) { in setSamplerHandle() function
/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp188 static_cast<GrTextureEffect::Impl&>(subGLSLFP).setSamplerHandle(handle); in emitFragProc()