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Searched refs:setSubImage (Results 1 – 17 of 17) sorted by relevance

/external/angle/src/libANGLE/renderer/
DTextureImpl_mock.h34 MOCK_METHOD8(setSubImage,
DTextureImpl.h61 virtual angle::Result setSubImage(const gl::Context *context,
Drenderer_utils.cpp650 ANGLE_TRY(t->setSubImage(mutableContext, unpack, nullptr, face, 0, area, in getIncompleteTexture()
667 ANGLE_TRY(t->setSubImage(mutableContext, unpack, nullptr, in getIncompleteTexture()
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.h239 angle::Result setSubImage(const gl::Context *context,
371 angle::Result setSubImage(const gl::Context *context,
504 angle::Result setSubImage(const gl::Context *context,
634 angle::Result setSubImage(const gl::Context *context,
762 angle::Result setSubImage(const gl::Context *context,
DTextureD3D.cpp987 angle::Result TextureD3D_2D::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureD3D_2D
1759 angle::Result TextureD3D_Cube::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureD3D_Cube
2522 angle::Result TextureD3D_3D::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureD3D_3D
3177 angle::Result TextureD3D_2DArray::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureD3D_2DArray
3873 angle::Result TextureD3DImmutableBase::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureD3DImmutableBase
/external/angle/src/libANGLE/renderer/null/
DTextureNULL.h33 angle::Result setSubImage(const gl::Context *context,
DTextureNULL.cpp36 angle::Result TextureNULL::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureNULL
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.h79 angle::Result setSubImage(const gl::Context *context,
DTextureGL.cpp309 angle::Result TextureGL::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureGL
/external/angle/src/libANGLE/renderer/metal/
DTextureMtl.h49 angle::Result setSubImage(const gl::Context *context,
DContextMtl.mm982 // setImage or setSubImage in TextureMtl, which is plumbed through the frontend call
DTextureMtl.mm889 angle::Result TextureMtl::setSubImage(const gl::Context *context,
/external/angle/src/libANGLE/
DTexture.h371 angle::Result setSubImage(Context *context,
DTexture.cpp1210 angle::Result Texture::setSubImage(Context *context, in setSubImage() function in gl::Texture
1225 ANGLE_TRY(mTexture->setSubImage(context, index, area, format, type, unpackState, unpackBuffer, in setSubImage()
DContext.cpp4850 ANGLE_CONTEXT_TRY(texture->setSubImage(this, mState.getUnpackState(), unpackBuffer, target, in texSubImage2D()
4894 ANGLE_CONTEXT_TRY(texture->setSubImage(this, mState.getUnpackState(), unpackBuffer, target, in texSubImage3D()
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.h49 angle::Result setSubImage(const gl::Context *context,
DTextureVk.cpp315 angle::Result TextureVk::setSubImage(const gl::Context *context, in setSubImage() function in rx::TextureVk