Home
last modified time | relevance | path

Searched refs:setSwizzleR (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.hpp187 void setSwizzleR(SwizzleType swizzleR);
DVertexProcessor.hpp264 void setSwizzleR(unsigned int sampler, SwizzleType swizzleR);
DPixelProcessor.hpp240 void setSwizzleR(unsigned int sampler, SwizzleType swizzleR);
DRenderer.hpp306 void setSwizzleR(SamplerType type, int sampler, SwizzleType swizzleR);
DSampler.cpp320 void Sampler::setSwizzleR(SwizzleType swizzleR) in setSwizzleR() function in sw::Sampler
DVertexProcessor.cpp623 void VertexProcessor::setSwizzleR(unsigned int sampler, SwizzleType swizzleR) in setSwizzleR() function in sw::VertexProcessor
627 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setSwizzleR(swizzleR); in setSwizzleR()
DPixelProcessor.cpp468 void PixelProcessor::setSwizzleR(unsigned int sampler, SwizzleType swizzleR) in setSwizzleR() function in sw::PixelProcessor
472 context->sampler[sampler].setSwizzleR(swizzleR); in setSwizzleR()
DRenderer.cpp2498 void Renderer::setSwizzleR(SamplerType type, int sampler, SwizzleType swizzleR) in setSwizzleR() function in sw::Renderer
2502 PixelProcessor::setSwizzleR(sampler, swizzleR); in setSwizzleR()
2506 VertexProcessor::setSwizzleR(sampler, swizzleR); in setSwizzleR()
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.h120 bool setSwizzleR(GLenum swizzleR);
DTexture.cpp259 bool Texture::setSwizzleR(GLenum swizzleR) in setSwizzleR() function in es2::Texture
DlibGLESv2.cpp4719 if(!texture->setSwizzleR((GLenum)param)) in TexParameterf()
4847 if(!texture->setSwizzleR((GLenum)param)) in TexParameteri()
DContext.cpp3205 device->setSwizzleR(samplerType, samplerIndex, es2sw::ConvertSwizzleType(swizzleR)); in applyTextures()