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Searched refs:setSyncRequired (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.hpp196 void setSyncRequired(bool isSincRequired);
DVertexProcessor.hpp273 void setSyncRequired(unsigned int sampler, bool isSincRequired);
DPixelProcessor.hpp249 void setSyncRequired(unsigned int sampler, bool isSincRequired);
DRenderer.hpp315 void setSyncRequired(SamplerType type, int sampler, bool syncRequired);
DSampler.cpp404 void Sampler::setSyncRequired(bool isSyncRequired) in setSyncRequired() function in sw::Sampler
DVertexProcessor.cpp704 void VertexProcessor::setSyncRequired(unsigned int sampler, bool isSincRequired) in setSyncRequired() function in sw::VertexProcessor
708 context->sampler[sampler].setSyncRequired(isSincRequired); in setSyncRequired()
DPixelProcessor.cpp549 void PixelProcessor::setSyncRequired(unsigned int sampler, bool isSincRequired) in setSyncRequired() function in sw::PixelProcessor
553 context->sampler[sampler].setSyncRequired(isSincRequired); in setSyncRequired()
DRenderer.cpp2606 void Renderer::setSyncRequired(SamplerType type, int sampler, bool syncRequired) in setSyncRequired() function in sw::Renderer
2610 PixelProcessor::setSyncRequired(sampler, syncRequired); in setSyncRequired()
2614 VertexProcessor::setSyncRequired(sampler, syncRequired); in setSyncRequired()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3217 device->setSyncRequired(samplerType, samplerIndex, texture->requiresSync()); in applyTextures()