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Searched refs:setTwoSidedStencil (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Renderer/
DPixelProcessor.hpp271 void setTwoSidedStencil(bool enable);
DPixelProcessor.cpp670 void PixelProcessor::setTwoSidedStencil(bool enable) in setTwoSidedStencil() function in sw::PixelProcessor
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp80 setTwoSidedStencil(false); in Device()
DContext.cpp1838 device->setTwoSidedStencil(true); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp82 setTwoSidedStencil(false); in Device()
DContext.cpp2913 device->setTwoSidedStencil(true); in applyState()