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Searched refs:setUniform (Results 1 – 20 of 20) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderStructTests.cpp980 …void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE…
992 …void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE…
1008 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function
1015 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function
1022 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, const float* value,… in setUniform() function
1068 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1069 setUniform(gl, programID, "s.b", constCoords.swizzle(1, 2, 3)); in init()
1070 setUniform(gl, programID, "s.c", 1); in init()
1096 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1097 setUniform(gl, programID, "s.b.a", 0); in init()
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/external/deqp/modules/gles3/functional/
Des3fShaderStructTests.cpp1293 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE…
1302 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE…
1314 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function
1321 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function
1328 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value… in setUniform() function
1367 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1368 setUniform(gl, programID, "s.b", constCoords.swizzle(1, 2, 3)); in init()
1369 setUniform(gl, programID, "s.c", 1); in init()
1398 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1399 setUniform(gl, programID, "s.b.a", 0); in init()
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/external/deqp/modules/gles2/functional/
Des2fShaderStructTests.cpp1289 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE…
1298 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE…
1310 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function
1317 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function
1324 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value… in setUniform() function
1363 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1364 setUniform(gl, programID, "s.b", constCoords.swizzle(1, 2, 3)); in init()
1365 setUniform(gl, programID, "s.c", 1); in init()
1394 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1395 setUniform(gl, programID, "s.b.a", 0); in init()
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/external/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/
DRuntimeShaderActivity.java102 p.setShader(mBuilder.setUniform("u_time", (float)t) in renderFrame()
103 .setUniform("u_w", canvas_width) in renderFrame()
104 .setUniform("u_h", canvas_height) in renderFrame()
/external/deqp/external/openglcts/modules/gl/
Dgl3cGPUShader5Tests.cpp241 void Utils::programInfo::setUniform(Utils::_variable_type type, const glw::GLchar* name, const glw:… in setUniform() function in gl3cts::Utils::programInfo
559 program.setUniform(test_case.m_source_variable_type, "u1", test_case.m_u1_data); in executeTestCase()
560 program.setUniform(test_case.m_source_variable_type, "u2", test_case.m_u2_data); in executeTestCase()
823 program.setUniform(Utils::VARIABLE_TYPE_IVEC4, "u1", u1_data); in execute()
824 program.setUniform(Utils::VARIABLE_TYPE_UVEC4, "u2", u2_data); in execute()
1089 …program.setUniform(test_case.m_expected_value.m_type, "expected_value", test_case.m_expected_value… in execute()
1090 program.setUniform(test_case.m_value.m_type, "value", test_case.m_value.m_data); in execute()
Dgl3cGPUShader5Tests.hpp76 void setUniform(Utils::_variable_type type, const glw::GLchar* name, const glw::GLvoid* data);
/external/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/
DRuntimeShaderBuilder.java20 public RuntimeShaderBuilder setUniform(String name, float val) { in setUniform() method in RuntimeShaderBuilder
/external/skia/src/sksl/
DSkSLCPPUniformCTypes.h91 String setUniform(const String& pdmanName, const String& uniformHandleName,
DSkSLCPPUniformCTypes.cpp77 String UniformCTypeMapper::setUniform(const String& pdman, const String& uniform, in setUniform() function in SkSL::UniformCTypeMapper
/external/skqp/src/sksl/
DSkSLCPPUniformCTypes.h105 String setUniform(const String& pdmanName, const String& uniformHandleName,
DSkSLCPPUniformCTypes.cpp108 String UniformCTypeMapper::setUniform(const String& pdman, const String& uniform, in setUniform() function in SkSL::UniformCTypeMapper
DSkSLCPPCodeGenerator.cpp906 mapper->setUniform(pdman, uniformName, valueVar).c_str(), indent.c_str()); in writeSetData()
909 mapper->setUniform(pdman, uniformName, valueVar).c_str()); in writeSetData()
/external/skia/gm/
Dparticles.cpp56 SkAssertResult(fEffect->setUniform(val.fName, val.fData.data(), val.fData.size())); in onOnceBeforeDraw()
/external/skia/modules/particles/include/
DSkParticleEffect.h181 bool setUniform(const char* name, const float* val, int count);
/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp1026 void setUniform (ProgramWrapper& program,
1166 void SeparateShaderTest::setUniform (ProgramWrapper& program, in setUniform() function in deqp::gles31::Functional::__anon8142914b0111::SeparateShaderTest
1280 setUniform(vtxStage, vtxName, pp.vtxScale, m_params.useProgramUniform); in createPipeline()
1281 setUniform(frgStage, frgName, pp.frgScale, m_params.useProgramUniform); in createPipeline()
1306 setUniform(*program, "vtxScale", pp.vtxScale, false); in createReferenceProgram()
1307 setUniform(*program, "frgScale", pp.frgScale, false); in createReferenceProgram()
/external/skia/modules/particles/src/
DSkParticleEffect.cpp243 bool SkParticleEffect::setUniform(const char* name, const float* val, int count) { in setUniform() function in SkParticleEffect
/external/skia/src/sksl/codegen/
DSkSLCPPCodeGenerator.cpp1029 mapper->setUniform(pdman, uniformName, valueVar).c_str(), indent.c_str()); in writeSetData()
1032 mapper->setUniform(pdman, uniformName, valueVar).c_str()); in writeSetData()
DSkSLDSLCPPCodeGenerator.cpp1119 mapper->setUniform(pdman, uniformName, valueVar).c_str(), indent.c_str()); in writeSetData()
1122 mapper->setUniform(pdman, uniformName, valueVar).c_str()); in writeSetData()
/external/deqp/external/openglcts/modules/gles31/
Des31cExplicitUniformLocationTest.cpp1412 void setUniform(const Uniform& uniform, const CompiledProgram& program) in setUniform() function in glcts::__anon922be9b20111::ExplicitUniformLocationCaseBase
1427 setUniform(uniform.childUniforms[j], program); in setUniform()
1574 setUniform(uniforms[i], program); in runExecuteProgram()
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DIMath.js223 J3DIMatrix4.prototype.setUniform = function(ctx, loc, transpose) method in J3DIMatrix4