/external/angle/src/libANGLE/ |
D | GLES1Renderer.cpp | 143 setUniform1iv(context, programObject, mProgramState.enableTexture2DLoc, kTexUnitCount, in prepareForDraw() 145 setUniform1iv(context, programObject, mProgramState.enableTextureCubeMapLoc, kTexUnitCount, in prepareForDraw() 148 setUniform1iv(context, programObject, mProgramState.textureFormatLoc, kTexUnitCount, in prepareForDraw() 250 setUniform1iv(context, programObject, mProgramState.textureEnvModeLoc, kTexUnitCount, in prepareForDraw() 252 setUniform1iv(context, programObject, mProgramState.combineRgbLoc, kTexUnitCount, in prepareForDraw() 254 setUniform1iv(context, programObject, mProgramState.combineAlphaLoc, kTexUnitCount, in prepareForDraw() 257 setUniform1iv(context, programObject, mProgramState.src0rgbLoc, kTexUnitCount, in prepareForDraw() 259 setUniform1iv(context, programObject, mProgramState.src0alphaLoc, kTexUnitCount, in prepareForDraw() 261 setUniform1iv(context, programObject, mProgramState.src1rgbLoc, kTexUnitCount, in prepareForDraw() 263 setUniform1iv(context, programObject, mProgramState.src1alphaLoc, kTexUnitCount, in prepareForDraw() [all …]
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D | GLES1Renderer.h | 78 void setUniform1iv(Context *context,
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D | Program.cpp | 2665 void Program::setUniform1iv(Context *context, in setUniform1iv() function in gl::Program 2679 mProgram->setUniform1iv(location.value, clampedCount, v); in setUniform1iv() 3452 mProgram->setUniform1iv(mState.mDrawIDLocation, 1, &drawid); in setDrawIDUniform() 3470 mProgram->setUniform1iv(mState.mBaseVertexLocation, 1, &baseVertex); in setBaseVertexUniform() 3489 mProgram->setUniform1iv(mState.mBaseInstanceLocation, 1, &baseInstanceInt); in setBaseInstanceUniform() 4359 setUniform1iv(nullptr, location, static_cast<GLsizei>(boundTextureUnits.size()), in setUniformValuesFromBindingQualifiers()
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D | Program.h | 587 void setUniform1iv(Context *context, UniformLocation location, GLsizei count, const GLint *v);
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D | Context.cpp | 7113 program->setUniform1iv(this, location, count, v); in setUniform1iImpl()
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/external/angle/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 46 MOCK_METHOD3(setUniform1iv, void(GLint, GLsizei, const GLint *));
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D | ProgramImpl.h | 95 virtual void setUniform1iv(GLint location, GLsizei count, const GLint *v) = 0;
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/external/angle/src/libANGLE/renderer/null/ |
D | ProgramNULL.h | 41 void setUniform1iv(GLint location, GLsizei count, const GLint *v) override;
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D | ProgramNULL.cpp | 55 void ProgramNULL::setUniform1iv(GLint location, GLsizei count, const GLint *v) {} in setUniform1iv() function in rx::ProgramNULL
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/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 56 void setUniform1iv(GLint location, GLsizei count, const GLint *v) override;
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D | ProgramGL.cpp | 552 void ProgramGL::setUniform1iv(GLint location, GLsizei count, const GLint *v) in setUniform1iv() function in rx::ProgramGL
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 57 void setUniform1iv(GLint location, GLsizei count, const GLint *v) override;
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D | ProgramVk.cpp | 535 void ProgramVk::setUniform1iv(GLint location, GLsizei count, const GLint *v) in setUniform1iv() function in rx::ProgramVk
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/external/angle/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 83 void setUniform1iv(GLint location, GLsizei count, const GLint *v) override;
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D | ProgramMtl.mm | 1001 void ProgramMtl::setUniform1iv(GLint startLocation, GLsizei count, const GLint *v)
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 162 bool setUniform1iv(GLint location, GLsizei count, const GLint *v);
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D | Program.cpp | 687 bool Program::setUniform1iv(GLint location, GLsizei count, const GLint *v) in setUniform1iv() function in es2::Program
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D | libGLESv2.cpp | 5015 if(!program->setUniform1iv(location, count, v)) in Uniform1iv()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 257 void setUniform1iv(GLint location, GLsizei count, const GLint *v) override;
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D | ProgramD3D.cpp | 2492 void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) in setUniform1iv() function in rx::ProgramD3D
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