/external/angle/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 43 MOCK_METHOD3(setUniform2fv, void(GLint, GLsizei, const GLfloat *));
|
D | ProgramImpl.h | 92 virtual void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) = 0;
|
/external/angle/src/libANGLE/renderer/null/ |
D | ProgramNULL.h | 38 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramNULL.cpp | 49 void ProgramNULL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform2fv() function in rx::ProgramNULL
|
/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 53 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramGL.cpp | 513 void ProgramGL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) in setUniform2fv() function in rx::ProgramGL
|
/external/angle/src/libANGLE/ |
D | GLES1Renderer.h | 96 void setUniform2fv(Program *programObject,
|
D | GLES1Renderer.cpp | 426 setUniform2fv(programObject, mProgramState.drawTextureDimsLoc, 1, mDrawTextureDims); in prepareForDraw() 847 void GLES1Renderer::setUniform2fv(Program *programObject, in setUniform2fv() function in gl::GLES1Renderer 854 programObject->setUniform2fv(location, count, value); in setUniform2fv()
|
D | Program.h | 584 void setUniform2fv(UniformLocation location, GLsizei count, const GLfloat *v);
|
D | Program.cpp | 2626 void Program::setUniform2fv(UniformLocation location, GLsizei count, const GLfloat *v) in setUniform2fv() function in gl::Program 2636 mProgram->setUniform2fv(location.value, clampedCount, v); in setUniform2fv()
|
D | Context.cpp | 7138 program->setUniform2fv(location, 1, xy); in uniform2f() 7144 program->setUniform2fv(location, count, v); in uniform2fv() 7988 programObject->setUniform2fv(location, count, value); in programUniform2fv()
|
/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 54 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramVk.cpp | 520 void ProgramVk::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) in setUniform2fv() function in rx::ProgramVk
|
/external/angle/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 80 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramMtl.mm | 986 void ProgramMtl::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 150 bool setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
|
D | Program.cpp | 547 bool Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) in setUniform2fv() function in es2::Program
|
D | libGLESv2.cpp | 5052 if(!program->setUniform2fv(location, count, v)) in Uniform2fv()
|
/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 254 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramD3D.cpp | 2405 void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) in setUniform2fv() function in rx::ProgramD3D
|