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Searched refs:setUniform2iv (Results 1 – 18 of 18) sorted by relevance

/external/angle/src/libANGLE/renderer/
DProgramImpl_mock.h47 MOCK_METHOD3(setUniform2iv, void(GLint, GLsizei, const GLint *));
DProgramImpl.h96 virtual void setUniform2iv(GLint location, GLsizei count, const GLint *v) = 0;
/external/angle/src/libANGLE/renderer/null/
DProgramNULL.h42 void setUniform2iv(GLint location, GLsizei count, const GLint *v) override;
DProgramNULL.cpp57 void ProgramNULL::setUniform2iv(GLint location, GLsizei count, const GLint *v) {} in setUniform2iv() function in rx::ProgramNULL
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.h57 void setUniform2iv(GLint location, GLsizei count, const GLint *v) override;
DProgramGL.cpp565 void ProgramGL::setUniform2iv(GLint location, GLsizei count, const GLint *v) in setUniform2iv() function in rx::ProgramGL
/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.h58 void setUniform2iv(GLint location, GLsizei count, const GLint *v) override;
DProgramVk.cpp549 void ProgramVk::setUniform2iv(GLint location, GLsizei count, const GLint *v) in setUniform2iv() function in rx::ProgramVk
/external/angle/src/libANGLE/renderer/metal/
DProgramMtl.h84 void setUniform2iv(GLint location, GLsizei count, const GLint *v) override;
DProgramMtl.mm1006 void ProgramMtl::setUniform2iv(GLint location, GLsizei count, const GLint *v)
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h163 bool setUniform2iv(GLint location, GLsizei count, const GLint *v);
DProgram.cpp790 bool Program::setUniform2iv(GLint location, GLsizei count, const GLint *v) in setUniform2iv() function in es2::Program
DlibGLESv2.cpp5091 if(!program->setUniform2iv(location, count, v)) in Uniform2iv()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h258 void setUniform2iv(GLint location, GLsizei count, const GLint *v) override;
DProgramD3D.cpp2497 void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) in setUniform2iv() function in rx::ProgramD3D
/external/angle/src/libANGLE/
DProgram.h588 void setUniform2iv(UniformLocation location, GLsizei count, const GLint *v);
DProgram.cpp2687 void Program::setUniform2iv(UniformLocation location, GLsizei count, const GLint *v) in setUniform2iv() function in gl::Program
2697 mProgram->setUniform2iv(location.value, clampedCount, v); in setUniform2iv()
DContext.cpp7151 program->setUniform2iv(location, 1, xy); in uniform2i()
7157 program->setUniform2iv(location, count, v); in uniform2iv()
7908 programObject->setUniform2iv(location, count, value); in programUniform2iv()