/external/angle/src/libANGLE/ |
D | GLES1Renderer.cpp | 151 setUniform4fv(programObject, mProgramState.drawTextureNormalizedCropRectLoc, kTexUnitCount, in prepareForDraw() 283 setUniform4fv(programObject, mProgramState.textureEnvColorLoc, kTexUnitCount, in prepareForDraw() 313 setUniform4fv(programObject, mProgramState.materialAmbientLoc, 1, material.ambient.data()); in prepareForDraw() 314 setUniform4fv(programObject, mProgramState.materialDiffuseLoc, 1, material.diffuse.data()); in prepareForDraw() 315 setUniform4fv(programObject, mProgramState.materialSpecularLoc, 1, in prepareForDraw() 317 setUniform4fv(programObject, mProgramState.materialEmissiveLoc, 1, in prepareForDraw() 327 setUniform4fv(programObject, mProgramState.lightModelSceneAmbientLoc, 1, in prepareForDraw() 356 setUniform4fv(programObject, mProgramState.lightAmbientsLoc, kLightCount, in prepareForDraw() 358 setUniform4fv(programObject, mProgramState.lightDiffusesLoc, kLightCount, in prepareForDraw() 360 setUniform4fv(programObject, mProgramState.lightSpecularsLoc, kLightCount, in prepareForDraw() [all …]
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D | GLES1Renderer.h | 88 void setUniform4fv(Program *programObject,
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D | Program.h | 586 void setUniform4fv(UniformLocation location, GLsizei count, const GLfloat *v);
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D | Program.cpp | 2652 void Program::setUniform4fv(UniformLocation location, GLsizei count, const GLfloat *v) in setUniform4fv() function in gl::Program 2662 mProgram->setUniform4fv(location.value, clampedCount, v); in setUniform4fv()
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D | Context.cpp | 7190 program->setUniform4fv(location, 1, xyzw); in uniform4f() 7196 program->setUniform4fv(location, count, v); in uniform4fv() 8008 programObject->setUniform4fv(location, count, value); in programUniform4fv()
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/external/angle/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 45 MOCK_METHOD3(setUniform4fv, void(GLint, GLsizei, const GLfloat *));
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D | ProgramImpl.h | 94 virtual void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) = 0;
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/external/angle/src/libANGLE/renderer/null/ |
D | ProgramNULL.h | 40 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
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D | ProgramNULL.cpp | 53 void ProgramNULL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform4fv() function in rx::ProgramNULL
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/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 55 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
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D | ProgramGL.cpp | 539 void ProgramGL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv() function in rx::ProgramGL
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 56 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
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D | ProgramVk.cpp | 530 void ProgramVk::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv() function in rx::ProgramVk
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/external/angle/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 82 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
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D | ProgramMtl.mm | 996 void ProgramMtl::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 152 bool setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
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D | Program.cpp | 557 bool Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv() function in es2::Program
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D | libGLESv2.cpp | 5208 if(!program->setUniform4fv(location, count, v)) in Uniform4fv()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 256 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
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D | ProgramD3D.cpp | 2415 void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv() function in rx::ProgramD3D
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