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Searched refs:setUniform4iv (Results 1 – 18 of 18) sorted by relevance

/external/angle/src/libANGLE/renderer/
DProgramImpl_mock.h49 MOCK_METHOD3(setUniform4iv, void(GLint, GLsizei, const GLint *));
DProgramImpl.h98 virtual void setUniform4iv(GLint location, GLsizei count, const GLint *v) = 0;
/external/angle/src/libANGLE/renderer/null/
DProgramNULL.h44 void setUniform4iv(GLint location, GLsizei count, const GLint *v) override;
DProgramNULL.cpp61 void ProgramNULL::setUniform4iv(GLint location, GLsizei count, const GLint *v) {} in setUniform4iv() function in rx::ProgramNULL
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.h59 void setUniform4iv(GLint location, GLsizei count, const GLint *v) override;
DProgramGL.cpp591 void ProgramGL::setUniform4iv(GLint location, GLsizei count, const GLint *v) in setUniform4iv() function in rx::ProgramGL
/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.h60 void setUniform4iv(GLint location, GLsizei count, const GLint *v) override;
DProgramVk.cpp559 void ProgramVk::setUniform4iv(GLint location, GLsizei count, const GLint *v) in setUniform4iv() function in rx::ProgramVk
/external/angle/src/libANGLE/renderer/metal/
DProgramMtl.h86 void setUniform4iv(GLint location, GLsizei count, const GLint *v) override;
DProgramMtl.mm1016 void ProgramMtl::setUniform4iv(GLint location, GLsizei count, const GLint *v)
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h165 bool setUniform4iv(GLint location, GLsizei count, const GLint *v);
DProgram.cpp800 bool Program::setUniform4iv(GLint location, GLsizei count, const GLint *v) in setUniform4iv() function in es2::Program
DlibGLESv2.cpp5247 if(!program->setUniform4iv(location, count, v)) in Uniform4iv()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h260 void setUniform4iv(GLint location, GLsizei count, const GLint *v) override;
DProgramD3D.cpp2507 void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) in setUniform4iv() function in rx::ProgramD3D
/external/angle/src/libANGLE/
DProgram.h590 void setUniform4iv(UniformLocation location, GLsizei count, const GLint *v);
DProgram.cpp2713 void Program::setUniform4iv(UniformLocation location, GLsizei count, const GLint *v) in setUniform4iv() function in gl::Program
2723 mProgram->setUniform4iv(location.value, clampedCount, v); in setUniform4iv()
DContext.cpp7203 program->setUniform4iv(location, 1, xyzw); in uniform4i()
7209 program->setUniform4iv(location, count, v); in uniform4iv()
7928 programObject->setUniform4iv(location, count, value); in programUniform4iv()