/external/angle/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 53 MOCK_METHOD3(setUniform4uiv, void(GLint, GLsizei, const GLuint *));
|
D | ProgramImpl.h | 102 virtual void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) = 0;
|
/external/angle/src/libANGLE/renderer/null/ |
D | ProgramNULL.h | 48 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
|
D | ProgramNULL.cpp | 69 void ProgramNULL::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) {} in setUniform4uiv() function in rx::ProgramNULL
|
/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 63 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
|
D | ProgramGL.cpp | 643 void ProgramGL::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) in setUniform4uiv() function in rx::ProgramGL
|
/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 64 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
|
D | ProgramVk.cpp | 579 void ProgramVk::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) in setUniform4uiv() function in rx::ProgramVk
|
/external/angle/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 90 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
|
D | ProgramMtl.mm | 1036 void ProgramMtl::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 169 bool setUniform4uiv(GLint location, GLsizei count, const GLuint *v);
|
D | libGLESv3.cpp | 2231 if(!program->setUniform4uiv(location, count, value)) in Uniform4uiv()
|
D | Program.cpp | 918 bool Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) in setUniform4uiv() function in es2::Program
|
/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 264 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v) override;
|
D | ProgramD3D.cpp | 2527 void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) in setUniform4uiv() function in rx::ProgramD3D
|
/external/angle/src/libANGLE/ |
D | Program.h | 594 void setUniform4uiv(UniformLocation location, GLsizei count, const GLuint *v);
|
D | Program.cpp | 2765 void Program::setUniform4uiv(UniformLocation location, GLsizei count, const GLuint *v) in setUniform4uiv() function in gl::Program 2775 mProgram->setUniform4uiv(location.value, clampedCount, v); in setUniform4uiv()
|
D | Context.cpp | 7304 program->setUniform4uiv(location, 1, xyzw); in uniform4ui() 7327 program->setUniform4uiv(location, count, value); in uniform4uiv() 7968 programObject->setUniform4uiv(location, count, value); in programUniform4uiv()
|