Home
last modified time | relevance | path

Searched refs:setUniformMatrix2x3fv (Results 1 – 18 of 18) sorted by relevance

/external/angle/src/libANGLE/renderer/
DProgramImpl_mock.h58 MOCK_METHOD4(setUniformMatrix2x3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
DProgramImpl.h115 virtual void setUniformMatrix2x3fv(GLint location,
/external/angle/src/libANGLE/renderer/null/
DProgramNULL.h61 void setUniformMatrix2x3fv(GLint location,
DProgramNULL.cpp89 void ProgramNULL::setUniformMatrix2x3fv(GLint location, in setUniformMatrix2x3fv() function in rx::ProgramNULL
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.h76 void setUniformMatrix2x3fv(GLint location,
DProgramGL.cpp704 void ProgramGL::setUniformMatrix2x3fv(GLint location, in setUniformMatrix2x3fv() function in rx::ProgramGL
/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.h77 void setUniformMatrix2x3fv(GLint location,
DProgramVk.cpp637 void ProgramVk::setUniformMatrix2x3fv(GLint location, in setUniformMatrix2x3fv() function in rx::ProgramVk
/external/angle/src/libANGLE/renderer/metal/
DProgramMtl.h103 void setUniformMatrix2x3fv(GLint location,
DProgramMtl.mm1093 void ProgramMtl::setUniformMatrix2x3fv(GLint location,
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h154 …bool setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu…
DlibGLESv3.cpp1006 if(!program->setUniformMatrix2x3fv(location, count, transpose, value)) in UniformMatrix2x3fv()
DProgram.cpp647 …bool Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix2x3fv() function in es2::Program
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h277 void setUniformMatrix2x3fv(GLint location,
DProgramD3D.cpp2444 void ProgramD3D::setUniformMatrix2x3fv(GLint location, in setUniformMatrix2x3fv() function in rx::ProgramD3D
/external/angle/src/libANGLE/
DProgram.h607 void setUniformMatrix2x3fv(UniformLocation location,
DProgram.cpp2823 void Program::setUniformMatrix2x3fv(UniformLocation location, in setUniformMatrix2x3fv() function in gl::Program
2835 mProgram->setUniformMatrix2x3fv(location.value, clampedCount, transpose, v); in setUniformMatrix2x3fv()
DContext.cpp7374 program->setUniformMatrix2x3fv(location, count, transpose, value); in uniformMatrix2x3fv()
8052 programObject->setUniformMatrix2x3fv(location, count, transpose, value); in programUniformMatrix2x3fv()