/external/angle/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 56 MOCK_METHOD4(setUniformMatrix3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
|
D | ProgramImpl.h | 107 virtual void setUniformMatrix3fv(GLint location,
|
/external/angle/src/libANGLE/renderer/null/ |
D | ProgramNULL.h | 53 void setUniformMatrix3fv(GLint location,
|
D | ProgramNULL.cpp | 77 void ProgramNULL::setUniformMatrix3fv(GLint location, in setUniformMatrix3fv() function in rx::ProgramNULL
|
/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 68 void setUniformMatrix3fv(GLint location,
|
D | ProgramGL.cpp | 672 void ProgramGL::setUniformMatrix3fv(GLint location, in setUniformMatrix3fv() function in rx::ProgramGL
|
/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 69 void setUniformMatrix3fv(GLint location,
|
D | ProgramVk.cpp | 621 void ProgramVk::setUniformMatrix3fv(GLint location, in setUniformMatrix3fv() function in rx::ProgramVk
|
/external/angle/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 95 void setUniformMatrix3fv(GLint location,
|
D | ProgramMtl.mm | 1077 void ProgramMtl::setUniformMatrix3fv(GLint location,
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 156 …bool setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
D | Program.cpp | 657 …bool Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in setUniformMatrix3fv() function in es2::Program
|
D | libGLESv2.cpp | 5320 if(!program->setUniformMatrix3fv(location, count, transpose, value)) in UniformMatrix3fv()
|
/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 269 void setUniformMatrix3fv(GLint location,
|
D | ProgramD3D.cpp | 2428 void ProgramD3D::setUniformMatrix3fv(GLint location, in setUniformMatrix3fv() function in rx::ProgramD3D
|
/external/angle/src/libANGLE/ |
D | Program.h | 599 void setUniformMatrix3fv(UniformLocation location,
|
D | Program.cpp | 2793 void Program::setUniformMatrix3fv(UniformLocation location, in setUniformMatrix3fv() function in gl::Program 2805 mProgram->setUniformMatrix3fv(location.value, clampedCount, transpose, v); in setUniformMatrix3fv()
|
D | Context.cpp | 7227 program->setUniformMatrix3fv(location, count, transpose, value); in uniformMatrix3fv() 8030 programObject->setUniformMatrix3fv(location, count, transpose, value); in programUniformMatrix3fv()
|