Home
last modified time | relevance | path

Searched refs:setUniformMatrix3fv (Results 1 – 18 of 18) sorted by relevance

/external/angle/src/libANGLE/renderer/
DProgramImpl_mock.h56 MOCK_METHOD4(setUniformMatrix3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
DProgramImpl.h107 virtual void setUniformMatrix3fv(GLint location,
/external/angle/src/libANGLE/renderer/null/
DProgramNULL.h53 void setUniformMatrix3fv(GLint location,
DProgramNULL.cpp77 void ProgramNULL::setUniformMatrix3fv(GLint location, in setUniformMatrix3fv() function in rx::ProgramNULL
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.h68 void setUniformMatrix3fv(GLint location,
DProgramGL.cpp672 void ProgramGL::setUniformMatrix3fv(GLint location, in setUniformMatrix3fv() function in rx::ProgramGL
/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.h69 void setUniformMatrix3fv(GLint location,
DProgramVk.cpp621 void ProgramVk::setUniformMatrix3fv(GLint location, in setUniformMatrix3fv() function in rx::ProgramVk
/external/angle/src/libANGLE/renderer/metal/
DProgramMtl.h95 void setUniformMatrix3fv(GLint location,
DProgramMtl.mm1077 void ProgramMtl::setUniformMatrix3fv(GLint location,
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.h156 …bool setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
DProgram.cpp657 …bool Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in setUniformMatrix3fv() function in es2::Program
DlibGLESv2.cpp5320 if(!program->setUniformMatrix3fv(location, count, transpose, value)) in UniformMatrix3fv()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h269 void setUniformMatrix3fv(GLint location,
DProgramD3D.cpp2428 void ProgramD3D::setUniformMatrix3fv(GLint location, in setUniformMatrix3fv() function in rx::ProgramD3D
/external/angle/src/libANGLE/
DProgram.h599 void setUniformMatrix3fv(UniformLocation location,
DProgram.cpp2793 void Program::setUniformMatrix3fv(UniformLocation location, in setUniformMatrix3fv() function in gl::Program
2805 mProgram->setUniformMatrix3fv(location.value, clampedCount, transpose, v); in setUniformMatrix3fv()
DContext.cpp7227 program->setUniformMatrix3fv(location, count, transpose, value); in uniformMatrix3fv()
8030 programObject->setUniformMatrix3fv(location, count, transpose, value); in programUniformMatrix3fv()