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Searched refs:setViewports (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DCommandList.h169 void setViewports(unsigned int numViewports, const D3D12_VIEWPORT* viewports);
DGrD3DOpsRenderPass.cpp167 gpu->currentCommandList()->setViewports(1, &viewport); in set_viewport()
DGrD3DCommandList.cpp338 void GrD3DDirectCommandList::setViewports(unsigned int numViewports, in setViewports() function in GrD3DDirectCommandList
/external/angle/third_party/vulkan-deps/vulkan-headers/src/include/vulkan/
Dvulkan_structs.hpp24603 PipelineViewportStateCreateInfo & setViewports( in setViewports() function
/external/vulkan-headers/include/vulkan/
Dvulkan.hpp36900 …PipelineViewportStateCreateInfo & setViewports( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<cons… in setViewports() function
/external/swiftshader/include/vulkan/
Dvulkan.hpp37062 …PipelineViewportStateCreateInfo & setViewports( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<cons… in setViewports() function