Searched refs:setWillUseGeoShader (Results 1 – 3 of 3) sorted by relevance
29 void setWillUseGeoShader() { fWillUseGeoShader = true; } in setWillUseGeoShader() function
240 void setWillUseGeoShader() { fShaders |= kGeometry_GrShaderFlag; } in setWillUseGeoShader() function
396 this->setWillUseGeoShader(); in initGS()