Searched refs:setWrapT (Results 1 – 18 of 18) sorted by relevance
/external/angle/src/libANGLE/ |
D | Sampler.cpp | 82 void Sampler::setWrapT(const Context *context, GLenum wrapT) in setWrapT() function in gl::Sampler 84 mState.setWrapT(wrapT); in setWrapT()
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D | Sampler.h | 47 void setWrapT(const Context *context, GLenum wrapT);
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D | angletypes.cpp | 170 setWrapT(GL_REPEAT); in SamplerState() 234 bool SamplerState::setWrapT(GLenum wrapT) in setWrapT() function in gl::SamplerState
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D | Texture.h | 286 void setWrapT(const Context *context, GLenum wrapT);
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D | angletypes.h | 310 bool setWrapT(GLenum wrapT);
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D | Texture.cpp | 878 void Texture::setWrapT(const Context *context, GLenum wrapT) in setWrapT() function in gl::Texture 882 if (mState.mSamplerState.setWrapT(wrapT)) in setWrapT()
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D | queryutils.cpp | 405 texture->setWrapT(context, ConvertToGLenum(pname, params[0])); in SetTexParameterBase() 547 sampler->setWrapT(context, ConvertToGLenum(pname, params[0])); in SetSamplerParameterBase()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Sampler.h | 50 void setWrapT(GLenum wrapT) { mWrapModeT = wrapT; } in setWrapT() function
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D | Texture.h | 110 bool setWrapT(GLenum wrap);
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D | Context.cpp | 1772 …case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(static_cast<GLenum>(param)); … in samplerParameteri() 1795 …case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(static_cast<GLenum>(roundf(param))); … in samplerParameterf()
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D | Texture.cpp | 135 bool Texture::setWrapT(GLenum wrap) in setWrapT() function in es2::Texture
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D | libGLESv2.cpp | 4653 if(!texture->setWrapT((GLenum)param)) in TexParameterf() 4777 if(!texture->setWrapT((GLenum)param)) in TexParameteri()
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/external/angle/src/libANGLE/renderer/gl/ |
D | SamplerGL.cpp | 96 …mAppliedSamplerState, GL_TEXTURE_WRAP_T, &gl::SamplerState::getWrapT, &gl::SamplerState::setWrapT); in syncState()
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D | TextureGL.cpp | 1471 mAppliedSampler.setWrapT(mState.getSamplerState().getWrapT()); in syncState()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Texture.h | 61 bool setWrapT(GLenum wrap);
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D | Texture.cpp | 118 bool Texture::setWrapT(GLenum wrap) in setWrapT() function in es1::Texture
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D | libGLES_CM.cpp | 4333 if(!texture->setWrapT((GLenum)param)) in TexParameterf() 4403 if(!texture->setWrapT((GLenum)param)) in TexParameteri()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.cpp | 1739 samplerState.setWrapT(GL_CLAMP_TO_EDGE); in generateMipmapsWithCompute()
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