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Searched refs:set_keep_alive (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_compute.cpp54 tmp->set_keep_alive(); in do_allocate_reserved_registers()
60 tmp->set_keep_alive(); in do_allocate_reserved_registers()
Dsfn_value_gpr.h57 void set_keep_alive() { m_keep_alive = true; } in set_keep_alive() function
Dsfn_emitssboinstruction.cpp251 m_atomic_update->set_keep_alive(); in load_atomic_inc_limits()
/external/oss-fuzz/projects/mysql-server/
Dfix.diff87 +int vio_keepalive_fuzz(Vio *vio, bool set_keep_alive);
424 +int vio_keepalive_fuzz(Vio *vio, bool set_keep_alive) {