Home
last modified time | relevance | path

Searched refs:set_sampler (Results 1 – 6 of 6) sorted by relevance

/external/tensorflow/tensorflow/core/kernels/
Dcandidate_sampler_ops.cc102 void set_sampler(RangeSampler* sampler) { sampler_.reset(sampler); } in set_sampler() function in tensorflow::BaseCandidateSamplerOp
119 set_sampler(new RangeSamplerType(range_max)); in SimpleCandidateSamplerOp()
143 set_sampler(new AllSampler(range_max)); in AllCandidateSamplerOp()
177 set_sampler(new FixedUnigramSampler(context->env(), range_max, vocab_file, in FixedUnigramCandidateSamplerOp()
181 set_sampler(new FixedUnigramSampler(range_max, unigrams, distortion, in FixedUnigramCandidateSamplerOp()
/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp826 tex->set_sampler(deref, glsl_type::vec4_type); in load_texture()
/external/mesa3d/src/compiler/glsl/
Dir.h1924 void set_sampler(ir_dereference *sampler, const glsl_type *type);
Dir_reader.cpp1012 tex->set_sampler(sampler, type); in read_texture()
Dbuiltin_functions.cpp6428 tex->set_sampler(new(mem_ctx) ir_dereference_variable(s), return_type); in _textureSize()
6451 tex->set_sampler(new(mem_ctx) ir_dereference_variable(s), glsl_type::int_type); in _textureSamples()
6471 tex->set_sampler(var_ref(s), return_type); in _texture()
6572 tex->set_sampler(var_ref(s), glsl_type::float_type); in _textureCubeArrayShadow()
6608 tex->set_sampler(var_ref(s), return_type); in _texelFetch()
6718 tex->set_sampler(var_ref(s), glsl_type::vec2_type); in _textureQueryLod()
6734 tex->set_sampler(var_ref(s), return_type); in _textureQueryLevels()
6753 tex->set_sampler(var_ref(s), return_type); in _textureSamplesIdentical()
Dir.cpp1804 ir_texture::set_sampler(ir_dereference *sampler, const glsl_type *type) in set_sampler() function in ir_texture