Searched refs:set_varying_vp_inputs (Results 1 – 1 of 1) sorted by relevance
534 set_varying_vp_inputs(struct gl_context *ctx, GLbitfield varying_inputs) in set_varying_vp_inputs() function591 set_varying_vp_inputs(ctx, ctx->Array._DrawVAOEnabledAttribs); in set_vertex_processing_mode()650 set_varying_vp_inputs(ctx, enabled); in _mesa_set_draw_vao()