/external/libkmsxx/kmscube/ |
D | cube-gles2.h | 13 void set_viewport(uint32_t width, uint32_t height);
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D | cube-null.cpp | 17 scene.set_viewport(600, 600); in main_null()
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D | cube-gbm.cpp | 190 m_scene1->set_viewport(m_surface1->width(), m_surface1->height()); in OutputHandler() 195 m_scene2->set_viewport(m_surface2->width(), m_surface2->height()); in OutputHandler()
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D | cube-wl.cpp | 91 scene.set_viewport(width, height); in main_wl()
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D | cube-x11.cpp | 19 scene.set_viewport(width, height); in main_loop()
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D | cube-gles2.cpp | 211 void GlScene::set_viewport(uint32_t width, uint32_t height) in set_viewport() function in GlScene
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/external/mesa3d/src/gallium/tests/graw/ |
D | tri-gs.c | 52 static void set_viewport( float x, float y, in set_viewport() function 264 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000); in init()
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D | shader-leak.c | 51 static void set_viewport( float x, float y, in set_viewport() function 259 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000); in init()
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D | tri-instanced.c | 81 static void set_viewport( float x, float y, in set_viewport() function 315 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000); in init()
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D | quad-sample.c | 61 static void set_viewport( float x, float y, in set_viewport() function 382 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000); in init()
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D | fs-frontface.c | 178 set_viewport(0, 0, width, height, 30, 1000);
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D | fs-fragcoord.c | 216 set_viewport(0, 0, width, height, 30, 1000);
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D | fs-test.c | 133 static void set_viewport( float x, float y, in set_viewport() function 467 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000); in init()
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D | gs-test.c | 191 static void set_viewport( float x, float y, in set_viewport() function 557 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000); in init()
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D | vs-test.c | 113 static void set_viewport( float x, float y, in set_viewport() function 456 set_viewport(0, 0, WIDTH, HEIGHT, 30, 1000); in init()
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_compositor_cs.c | 648 set_viewport(struct vl_compositor_state *s, in set_viewport() function 725 set_viewport(s, &drawn, samplers); in draw_layers()
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/external/skia/src/gpu/d3d/ |
D | GrD3DOpsRenderPass.cpp | 159 void set_viewport(GrD3DGpu* gpu, const GrRenderTarget* renderTarget) { in set_viewport() function 202 set_viewport(fGpu, fRenderTarget); in onBindPipeline()
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/external/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_cmd_buffer.c | 511 cmd->u.set_viewport.first_viewport = firstViewport; in lvp_CmdSetViewport() 512 cmd->u.set_viewport.viewport_count = viewportCount; in lvp_CmdSetViewport() 514 cmd->u.set_viewport.viewports[i] = pViewports[i]; in lvp_CmdSetViewport()
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D | lvp_private.h | 916 struct lvp_cmd_set_viewport set_viewport; member
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D | lvp_execute.c | 1318 for (i = 0; i < cmd->u.set_viewport.viewport_count; i++) { in handle_set_viewport() 1319 int idx = i + cmd->u.set_viewport.first_viewport; in handle_set_viewport() 1320 const VkViewport *vp = &cmd->u.set_viewport.viewports[i]; in handle_set_viewport()
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