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Searched refs:setupState (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Device/
DRenderer.cpp214 setupState = setupProcessor.update(pipelineState, fragmentShader, vertexShader, attachments); in draw()
218 setupRoutine = setupProcessor.routine(setupState); in draw()
275 draw->setupState = setupState; in draw()
511 if(!draw->setupState.rasterizerDiscard) in run()
659 auto &state = drawCall->setupState; in setupSolidTriangles()
704 auto &state = drawCall->setupState; in setupWireframeTriangles()
759 auto &state = drawCall->setupState; in setupPointTriangles()
804 auto &state = drawCall->setupState; in setupLines()
825 auto &state = drawCall->setupState; in setupPoints()
DRenderer.hpp167 SetupProcessor::State setupState; member
236 SetupProcessor::State setupState; member in sw::Renderer
/external/gwp_asan/gwp_asan/tests/
Dcrash_handler_api.cpp21 void SetUp() override { setupState(); } in SetUp()
41 void setupState() { in setupState() function in CrashHandlerAPITest
/external/llvm-project/compiler-rt/lib/gwp_asan/tests/
Dcrash_handler_api.cpp21 void SetUp() override { setupState(); } in SetUp()
41 void setupState() { in setupState() function in CrashHandlerAPITest
/external/swiftshader/src/Renderer/
DRenderer.cpp281 setupState = SetupProcessor::update(); in draw()
285 setupRoutine = SetupProcessor::routine(setupState); in draw()
370 draw->setupState = setupState; in draw()
526 if(setupState.isDrawPoint) in draw()
931 if(!draw->setupState.rasterizerDiscard) in executeTask()
1571 SetupProcessor::State &state = draw.setupState; in setupSolidTriangles()
1617 SetupProcessor::State &state = draw.setupState; in setupWireframeTriangle()
1674 SetupProcessor::State &state = draw.setupState; in setupVertexTriangle()
1718 SetupProcessor::State &state = draw.setupState; in setupLines()
1743 SetupProcessor::State &state = draw.setupState; in setupPoints()
[all …]
DRenderer.hpp458 SetupProcessor::State setupState; member in sw::Renderer
484 SetupProcessor::State setupState; member