Searched refs:setup_sampler (Results 1 – 1 of 1) sorted by relevance
54 setup_sampler(struct gl_context *, struct gl_texture_object *, GLenum target,199 fb_tex_blit.samp_obj = setup_sampler(ctx, texObj, target, filter, srcLevel); in blitframebuffer_texture()384 setup_sampler(struct gl_context *ctx, struct gl_texture_object *texObj, in setup_sampler() function