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Searched refs:sh_num_blocks (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dgl_nir_link_uniform_blocks.c245 unsigned sh_num_blocks; in nir_interstage_cross_validate_uniform_blocks() local
248 sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ssbos; in nir_interstage_cross_validate_uniform_blocks()
251 sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ubos; in nir_interstage_cross_validate_uniform_blocks()
255 for (unsigned int j = 0; j < sh_num_blocks; j++) { in nir_interstage_cross_validate_uniform_blocks()
Dlinker.cpp1231 unsigned sh_num_blocks; in interstage_cross_validate_uniform_blocks() local
1234 sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ssbos; in interstage_cross_validate_uniform_blocks()
1237 sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ubos; in interstage_cross_validate_uniform_blocks()
1241 for (unsigned int j = 0; j < sh_num_blocks; j++) { in interstage_cross_validate_uniform_blocks()