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/external/mesa3d/src/compiler/glsl/
Dgl_nir_linker.c346 struct gl_shader_variable *sh_var = in add_vars_with_modes() local
353 sh_var->name = NULL; in add_vars_with_modes()
354 sh_var->type = var->type; in add_vars_with_modes()
355 sh_var->location = var->data.location - loc_bias; in add_vars_with_modes()
356 sh_var->index = var->data.index; in add_vars_with_modes()
360 sh_var, 1 << stage)) { in add_vars_with_modes()