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Searched refs:shade_model_flat (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/
DGLES1Shaders.inc321 uniform bool shade_model_flat;
1059 if (shade_model_flat)
/external/mesa3d/src/broadcom/compiler/
Dv3d_compiler.h374 bool shade_model_flat; member
Dnir_to_vir.c743 if (c->fs_key->shade_model_flat) { in emit_fragment_varying()
/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_program.c616 key->shade_model_flat = v3d->rasterizer->base.flatshade; in v3d_update_compiled_fs()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c1214 key->shade_model_flat = false; in pipeline_populate_v3d_fs_key()