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Searched refs:shaderAttr (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp51 for (const sh::ShaderVariable &shaderAttr : vertexShader->getActiveAttributes()) in GetDefaultInputLayoutFromShader() local
53 if (shaderAttr.type != GL_NONE) in GetDefaultInputLayoutFromShader()
55 GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); in GetDefaultInputLayoutFromShader()