Searched refs:shaderBuf (Results 1 – 1 of 1) sorted by relevance
84 const char* shaderBuf = static_cast<const char*>(reader->skipByteArray(&shaderLen)); in UnpackCachedShaders() local85 if (shaderBuf) { in UnpackCachedShaders()86 shaders[i].assign(shaderBuf, shaderLen); in UnpackCachedShaders()