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Searched refs:shaderBuf (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrPersistentCacheUtils.cpp84 const char* shaderBuf = static_cast<const char*>(reader->skipByteArray(&shaderLen)); in UnpackCachedShaders() local
85 if (shaderBuf) { in UnpackCachedShaders()
86 shaders[i].assign(shaderBuf, shaderLen); in UnpackCachedShaders()