Searched refs:shaderBufferHitRate (Results 1 – 1 of 1) sorted by relevance
2119 gl::RunningGraphWidget *shaderBufferHitRate = in updateOverlayOnPresent() local2129 shaderBufferHitRate->add(hitRate); in updateOverlayOnPresent()2130 shaderBufferHitRate->next(); in updateOverlayOnPresent()