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Searched refs:shaderBuffersDesc (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.h164 const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc,
248 const vk::ShaderBuffersDescriptorDesc *shaderBuffersDesc,
253 const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc,
261 const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc,
DProgramExecutableVk.cpp1176 const vk::ShaderBuffersDescriptorDesc *shaderBuffersDesc, in getOrAllocateShaderResourcesDescriptorSet() argument
1185 if (shaderBuffersDesc) in getOrAllocateShaderResourcesDescriptorSet()
1194 *shaderBuffersDesc, mDescriptorSets[DescriptorSetIndex::ShaderResource]); in getOrAllocateShaderResourcesDescriptorSet()
1205 const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc, in updateBuffersDescriptorSet() argument
1269 ANGLE_TRY(getOrAllocateShaderResourcesDescriptorSet(contextVk, &shaderBuffersDesc, in updateBuffersDescriptorSet()
1291 const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc, in updateAtomicCounterBuffersDescriptorSet() argument
1319 getOrAllocateShaderResourcesDescriptorSet(contextVk, &shaderBuffersDesc, &descriptorSet)); in updateAtomicCounterBuffersDescriptorSet()
1497 const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc, in updateShaderResourcesDescriptorSet() argument
1511 if (mShaderBufferDescriptorsCache.get(shaderBuffersDesc, &descriptorSet)) in updateShaderResourcesDescriptorSet()
1531 ANGLE_TRY(updateBuffersDescriptorSet(contextVk, shaderType, shaderBuffersDesc, in updateShaderResourcesDescriptorSet()
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