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Searched refs:shaderCacheFilename (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/framework/vulkan/
DvkPrograms.cpp245 …::ProgramBinary* shadercacheLoad (const std::string& shaderstring, const char* shaderCacheFilename) in shadercacheLoad() argument
264 FILE* file = fopen(shaderCacheFilename, "rb"); in shadercacheLoad()
307 …(const vk::ProgramBinary* binary, const std::string& shaderstring, const char* shaderCacheFilename) in shadercacheSave() argument
317 const de::FilePath filePath (shaderCacheFilename); in shadercacheSave()
323 FILE* file = fopen(shaderCacheFilename, "rb"); in shadercacheSave()
368 FILE* file = fopen(shaderCacheFilename, "ab"); in shadercacheSave()