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Searched refs:shaderEntryPoints (Results 1 – 3 of 3) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderProgram.hpp374 std::vector<std::string> shaderEntryPoints; member
387 shaderEntryPoints.push_back("main"); in ShaderBinary()
398 shaderEntryPoints.push_back(entryPoint); in operator <<()
DgluShaderProgram.cpp463 DE_ASSERT(shaderBinary.shaderEntryPoints.size() == shaderBinary.shaderTypes.size()); in init()
481 shaders[shaderNdx]->specialize(shaderBinary.shaderEntryPoints[shaderNdx].c_str(), in init()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.cpp68 deUint8 strLen = (deUint8)binary.shaderEntryPoints[i].size(); in writeSpirV()
70 fwrite((void*)binary.shaderEntryPoints[i].data(), 1, strLen, file); in writeSpirV()
89 binary.shaderEntryPoints.resize(count); in readSpirV()
99 binary.shaderEntryPoints[i].resize(strLen); in readSpirV()
100 resource->read((deUint8*)binary.shaderEntryPoints[i].data(), strLen); in readSpirV()
103 binary.shaderEntryPoints[i] = "main"; in readSpirV()