Searched refs:shaderInterfaceBlocks (Results 1 – 1 of 1) sorted by relevance
611 const ShaderMap<const std::vector<sh::InterfaceBlock> *> &shaderInterfaceBlocks, in ValidateInterfaceBlocksMatch() argument619 if (shaderInterfaceBlocks[shaderType] && in ValidateInterfaceBlocksMatch()621 *shaderInterfaceBlocks[shaderType], shaderType, instancelessInterfaceBlocksFields, in ValidateInterfaceBlocksMatch()633 ASSERT(!shaderInterfaceBlocks[ShaderType::Compute]); in ValidateInterfaceBlocksMatch()642 if (!shaderInterfaceBlocks[shaderType]) in ValidateInterfaceBlocksMatch()649 InitializeInterfaceBlockMap(*shaderInterfaceBlocks[shaderType], shaderType, in ValidateInterfaceBlocksMatch()653 else if (!ValidateGraphicsInterfaceBlocksPerShader(*shaderInterfaceBlocks[shaderType], in ValidateInterfaceBlocksMatch()