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Searched refs:shaderLibrary (Results 1 – 11 of 11) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderExecuteTest.cpp56 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo… in init() local
58 vector<TestNode*> children = shaderLibrary.loadShaderFile(fileName.c_str()); in init()
/external/deqp/modules/gles31/functional/
Des31fAndroidExtensionPackES31ATests.cpp259 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getContex… in init() local
263 …const std::vector<tcu::TestNode*>& children = shaderLibrary.loadShaderFile("shaders/es31/android_… in init()
270 …const std::vector<tcu::TestNode*>& children = shaderLibrary.loadShaderFile("shaders/es32/android_… in init()
Des31fFunctionalTests.cpp115 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextIn… in init() local
117 std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile(fileName.c_str()); in init()
Des31fUniformLocationTests.cpp1053 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getConte… in init() local
1054 …const vector<TestNode*> negativeCases = shaderLibrary.loadShaderFile("shaders/es31/uniform_lo… in init()
1064 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getConte… in init() local
1065 …const vector<TestNode*> negativeCases = shaderLibrary.loadShaderFile("shaders/es32/uniform_lo… in init()
Des31fSeparateShaderTests.cpp1859 …gls::ShaderLibrary shaderLibrary (ctx.getTestContext(), ctx.getRenderContext(), ctx.getContext… in createGLESSeparateShaderTests() local
1860 …const std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile("shaders/es31/separate_… in createGLESSeparateShaderTests()
1870 …gls::ShaderLibrary shaderLibrary (ctx.getTestContext(), ctx.getRenderContext(), ctx.getContext… in createGLESSeparateShaderTests() local
1871 …const std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile("shaders/es32/separate_… in createGLESSeparateShaderTests()
Des31fTessellationTests.cpp7656 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getContex… in init() local
7657 …const std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile("shaders/es31/tessellat… in init()
7667 …gls::ShaderLibrary shaderLibrary (m_testCtx, m_context.getRenderContext(), m_context.getContex… in init() local
7668 …const std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile("shaders/es32/tessellat… in init()
/external/deqp/modules/gles3/functional/
Des3fFunctionalTests.cpp161 …gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextIn… in init() local
163 std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile(fileName.c_str()); in init()
/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm73 id<MTLLibrary> shaderLibrary = GrCompileMtlShaderLibrary(fGpu, shaderString.c_str(),
75 if (shaderLibrary == nil) {
84 return shaderLibrary;
/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.cpp2086 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in clearFramebuffer() local
2091 ANGLE_TRY(shaderLibrary.getFullScreenQuad_vert(contextVk, 0, &vertexShader)); in clearFramebuffer()
2096 ANGLE_TRY(shaderLibrary.getImageClear_frag(contextVk, flags, &fragmentShader)); in clearFramebuffer()
2391 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in blitResolveImpl() local
2394 ANGLE_TRY(shaderLibrary.getFullScreenQuad_vert(contextVk, 0, &vertexShader)); in blitResolveImpl()
2395 ANGLE_TRY(shaderLibrary.getBlitResolve_frag(contextVk, flags, &fragmentShader)); in blitResolveImpl()
2777 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in copyImage() local
2780 ANGLE_TRY(shaderLibrary.getFullScreenQuad_vert(contextVk, 0, &vertexShader)); in copyImage()
2781 ANGLE_TRY(shaderLibrary.getImageCopy_frag(contextVk, flags, &fragmentShader)); in copyImage()
3256 vk::ShaderLibrary &shaderLibrary = contextVk->getShaderLibrary(); in unresolve() local
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/external/deqp/external/openglcts/modules/common/
DglcShaderLibrary.cpp1172 deqp::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext()); in init() local
1173 std::vector<tcu::TestNode*> children = shaderLibrary.loadShaderFile(m_filename.c_str()); in init()
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm93 id<MTLLibrary> shaderLibrary = GrCompileMtlShaderLibrary(fGpu, shader, errorHandler);
94 if (shaderLibrary != nil && inputs.fRTHeight) {
97 return shaderLibrary;