Searched refs:shaderProcessor (Results 1 – 2 of 2) sorted by relevance
376 std::unique_ptr<GrFragmentProcessor>* shaderProcessor, in skpaint_to_grpaint_impl() argument389 if (shaderProcessor) { in skpaint_to_grpaint_impl()390 shaderFP = std::move(*shaderProcessor); in skpaint_to_grpaint_impl()
331 std::unique_ptr<GrFragmentProcessor>* shaderProcessor, in skpaint_to_grpaint_impl() argument344 if (shaderProcessor) { in skpaint_to_grpaint_impl()345 paintFP = std::move(*shaderProcessor); in skpaint_to_grpaint_impl()