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Searched refs:shaderProgram (Results 1 – 14 of 14) sorted by relevance

/external/angle/src/libANGLE/
DProgramPipeline.cpp52 void ProgramPipelineState::activeShaderProgram(Program *shaderProgram) in activeShaderProgram() argument
54 mActiveShaderProgram = shaderProgram; in activeShaderProgram()
59 Program *shaderProgram, in useProgramStage() argument
71 if (shaderProgram && (shaderProgram->id().value != 0) && in useProgramStage()
72 shaderProgram->getExecutable().hasLinkedShaderStage(shaderType)) in useProgramStage()
74 mPrograms[shaderType] = shaderProgram; in useProgramStage()
75 shaderProgram->addRef(); in useProgramStage()
92 Program *shaderProgram, in useProgramStages() argument
103 useProgramStage(context, shaderType, shaderProgram, in useProgramStages()
194 void ProgramPipeline::activeShaderProgram(Program *shaderProgram) in activeShaderProgram() argument
[all …]
DProgramPipeline.h52 void activeShaderProgram(Program *shaderProgram);
55 Program *shaderProgram,
73 Program *shaderProgram,
115 void activeShaderProgram(Program *shaderProgram);
126 void useProgramStages(const Context *context, GLbitfield stages, Program *shaderProgram);
DState.h417 Program *shaderProgram);
DvalidationES.cpp3684 Program *shaderProgram = programPipeline->getShaderProgram(shaderType); in ValidateProgramPipelineAttachedPrograms() local
3685 if (shaderProgram) in ValidateProgramPipelineAttachedPrograms()
3687 ProgramExecutable &executable = shaderProgram->getExecutable(); in ValidateProgramPipelineAttachedPrograms()
3690 if (shaderProgram != programPipeline->getShaderProgram(programShaderType)) in ValidateProgramPipelineAttachedPrograms()
DState.cpp1927 Program *shaderProgram) in useProgramStages() argument
1929 programPipeline->useProgramStages(context, stages, shaderProgram); in useProgramStages()
DContext.cpp1256 Program *shaderProgram = getProgramNoResolveLink(program); in useProgramStages() local
1262 ANGLE_CONTEXT_TRY(mState.useProgramStages(this, programPipeline, stages, shaderProgram)); in useProgramStages()
5286 Program *shaderProgram = getProgramNoResolveLink(program); in activeShaderProgram() local
5292 programPipeline->activeShaderProgram(shaderProgram); in activeShaderProgram()
/external/deqp/executor/tools/
DxeExtractShaderPrograms.cpp75 …e& cmdLine, const std::string& casePath, const xe::ri::ShaderProgram& shaderProgram, int programNd… in writeShaderProgram() argument
79 for (int shaderNdx = 0; shaderNdx < shaderProgram.shaders.getNumItems(); shaderNdx++) in writeShaderProgram()
81 …const xe::ri::Shader& shader = dynamic_cast<const xe::ri::Shader&>(shaderProgram.shaders.getItem(… in writeShaderProgram()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c98 GLuint shaderProgram; member
178 result->shaderProgram = 0; in newGLObject()
255 bindShaderProgram(object->shaderProgram); in drawGLObject()
256 if (object->shaderProgram == sShaderLit.program) in drawGLObject()
262 else if (object->shaderProgram == sShaderFlat.program) in drawGLObject()
477 result->shaderProgram = sShaderLit.program; in createSuperShape()
532 result->shaderProgram = sShaderFlat.program; in createGroundPlane()
580 result->shaderProgram = sShaderFade.program; in createFadeQuad()
/external/deqp/framework/opengl/
DgluShaderProgram.cpp681 tcu::TestLog& operator<< (tcu::TestLog& log, const ShaderProgram& shaderProgram) in operator <<() argument
687 …for (int shaderNdx = 0; shaderNdx < shaderProgram.getNumShaders((ShaderType)shaderType); shaderNdx… in operator <<()
688 shaderPtrs.push_back(&shaderProgram.getShaderInfo((ShaderType)shaderType, shaderNdx)); in operator <<()
691 …logShaderProgram(log, shaderProgram.getProgramInfo(), shaderPtrs.size(), shaderPtrs.empty() ? DE_N… in operator <<()
/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp847 vk::ShaderProgramHelper *shaderProgram = programInfo.getShaderProgram(); in getGraphicsPipeline() local
848 ASSERT(shaderProgram); in getGraphicsPipeline()
855 shaderProgram->setSpecializationConstant(sh::vk::SpecializationConstantId::DrawableWidth, in getGraphicsPipeline()
857 shaderProgram->setSpecializationConstant(sh::vk::SpecializationConstantId::DrawableHeight, in getGraphicsPipeline()
861 return shaderProgram->getGraphicsPipeline( in getGraphicsPipeline()
879 vk::ShaderProgramHelper *shaderProgram = programInfo.getShaderProgram(); in getComputePipeline() local
880 ASSERT(shaderProgram); in getComputePipeline()
881 return shaderProgram->getComputePipeline(contextVk, getPipelineLayout(), pipelineOut); in getComputePipeline()
/external/deqp/executor/
DxeTestResultParser.cpp553 ri::ShaderProgram* shaderProgram = curList->allocItem<ri::ShaderProgram>(); in handleElementStart() local
554 shaderProgram->linkStatus = toBool(getAttribute("LinkStatus")); in handleElementStart()
555 item = shaderProgram; in handleElementStart()
/external/deqp/modules/gles31/functional/
Des31fSRGBDecodeTests.cpp1109 …SRGBTestProgram* shaderProgram = new SRGBTestProgram(m_context, m_shaderParametersList[shaderParam… in genShaderPrograms() local
1113 shaderProgram->setBlendRequired(true); in genShaderPrograms()
1118 shaderProgram->setToggleRequired(true); in genShaderPrograms()
1123shaderProgram->setUniformToggle(shaderProgram->getUniformLocation(uniformsToToggle[uniformNameIdx]… in genShaderPrograms()
1127 m_shaderProgramList.push_back(shaderProgram); in genShaderPrograms()
Des31fNegativeShaderApiTests.cpp168 GLuint shaderProgram[2]; in shader_binary() local
194 shaderProgram[0] = ctx.glCreateShader(GL_VERTEX_SHADER); in shader_binary()
195 shaderProgram[1] = ctx.glCreateProgram(); in shader_binary()
228 ctx.glShaderBinary(2, &shaderProgram[0], binaryFormats[0], 0, 0); in shader_binary()
/external/deqp/framework/common/
DtcuTestLog.hpp120 TestLog& operator<< (const ShaderProgram& shaderProgram);