/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderNonarrayInput.cpp | 222 shaderSourceSpecialized(m_fs, DE_LENGTH_OF_ARRAY(fs_parts), fs_parts); in iterate() 223 …shaderSourceSpecialized(m_gs_invalid_non_ib, DE_LENGTH_OF_ARRAY(gs_invalid_non_ib_parts), gs_inval… in iterate() 224 …shaderSourceSpecialized(m_gs_invalid_ib, DE_LENGTH_OF_ARRAY(gs_invalid_ib_parts), gs_invalid_ib_pa… in iterate() 225 …shaderSourceSpecialized(m_gs_valid_non_ib, DE_LENGTH_OF_ARRAY(gs_valid_non_ib_parts), gs_valid_non… in iterate() 226 shaderSourceSpecialized(m_gs_valid_ib, DE_LENGTH_OF_ARRAY(gs_valid_ib_parts), gs_valid_ib_parts); in iterate() 227 …shaderSourceSpecialized(m_vs_valid_non_ib, DE_LENGTH_OF_ARRAY(vs_valid_non_ib_parts), vs_valid_non… in iterate() 228 shaderSourceSpecialized(m_vs_valid_ib, DE_LENGTH_OF_ARRAY(vs_valid_ib_parts), vs_valid_ib_parts); in iterate()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderProperties.cpp | 245 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest() 246 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); in initTest() 411 shaderSourceSpecialized(m_tc_id, 1 /* count */, &test.tc_body); in iterate() 412 shaderSourceSpecialized(m_te_id, 1 /* count */, &test.te_body); in iterate()
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D | esextcTessellationShaderXFB.cpp | 294 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest() 338 shaderSourceSpecialized(m_gs_id, 1 /* count */, &gs_body); in initTest() 382 shaderSourceSpecialized(m_tc_id, 1 /* count */, &tc_body); in initTest() 450 shaderSourceSpecialized(m_te_id, 1 /* count */, &te_body); in initTest() 486 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); in initTest()
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D | esextcTessellationShaderTCTE.cpp | 355 shaderSourceSpecialized(run.vs_id, 1 /* count */, &vs_body); in executeTestRun() 365 shaderSourceSpecialized(run.fs_id, 1 /* count */, &fs_body); in executeTestRun() 444 shaderSourceSpecialized(run.tcs_id, 1 /* count */, &body_raw_ptr); in executeTestRun() 571 shaderSourceSpecialized(run.tes_id, 1 /* count */, &body_raw_ptr); in executeTestRun() 651 shaderSourceSpecialized(run.gs_id, 1 /* count */, &body_raw_ptr); in executeTestRun() 1305 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest() 1348 shaderSourceSpecialized(m_tcs_id, 1 /* count */, &tc_body); in initTest() 1396 shaderSourceSpecialized(m_tes_id, 1 /* count */, &te_body); in initTest() 1433 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); in initTest() 2395 shaderSourceSpecialized(run.fs_id, 1 /* count */, &fs_code_raw_ptr); in initTestRun() [all …]
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D | esextcTessellationShaderTessellation.cpp | 478 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest() 489 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); in initTest() 553 shaderSourceSpecialized(run.tc_id, 1 /* count */, &tc_body_raw_ptr); in initRun() 560 shaderSourceSpecialized(run.te_id, 1 /* count */, &te_body_raw_ptr); in initRun() 1032 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest() 1045 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); in initTest() 1162 shaderSourceSpecialized(run.tc_id, 1 /* count */, &tc_body_raw_ptr); in initRun() 1172 shaderSourceSpecialized(run.te_id, 1 /* count */, &te_body_raw_ptr); in initRun() 1775 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest() 1786 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); in initTest() [all …]
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D | esextcTessellationShaderVertexOrdering.cpp | 206 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest() 215 shaderSourceSpecialized(m_tc_id, 1 /* count */, &tc_body_ptr); in initTest() 226 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); in initTest() 355 shaderSourceSpecialized(te_id, 1, /* count */ in initTestIteration()
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D | esextcTessellationShaderTriangles.cpp | 198 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest() 218 shaderSourceSpecialized(m_tc_id, 1 /* count */, &tc_body); in initTest() 229 shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); in initTest() 353 shaderSourceSpecialized(test.te_id, 1 /* count */, &te_body_raw_ptr); in initTestDescriptor()
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D | esextcTessellationShaderUtils.cpp | 578 m_parent_test->shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in init() 579 m_parent_test->shaderSourceSpecialized(m_vs_id, 1 /* count */, &vs_body); in init()
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D | esextcTessellationShaderInvariance.cpp | 409 shaderSourceSpecialized(shader_id, 1, &shader_body_ptr); in initTest()
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/external/deqp/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.hpp | 162 void shaderSourceSpecialized(glw::GLuint shader_id, glw::GLsizei shader_count,
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D | esextcTestCaseBase.cpp | 347 void TestCaseBase::shaderSourceSpecialized(glw::GLuint shader_id, glw::GLsizei shader_count, in shaderSourceSpecialized() function in glcts::TestCaseBase
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