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Searched refs:shaderState (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp984 void SerializeShaderState(JsonSerializer *json, const gl::ShaderState &shaderState) in SerializeShaderState() argument
987 json->addString("Label", shaderState.getLabel()); in SerializeShaderState()
988 json->addCString("Type", gl::ShaderTypeToString(shaderState.getShaderType())); in SerializeShaderState()
989 json->addScalar("Version", shaderState.getShaderVersion()); in SerializeShaderState()
990 json->addString("TranslatedSource", shaderState.getTranslatedSource()); in SerializeShaderState()
991 json->addVectorAsHash("CompiledBinary", shaderState.getCompiledBinary()); in SerializeShaderState()
992 json->addString("Source", shaderState.getSource()); in SerializeShaderState()
993 SerializeWorkGroupSize(json, shaderState.getLocalSize()); in SerializeShaderState()
994 SerializeShaderVariablesVector(json, shaderState.getInputVaryings()); in SerializeShaderState()
995 SerializeShaderVariablesVector(json, shaderState.getOutputVaryings()); in SerializeShaderState()
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/external/deqp/framework/opengl/
DgluShaderProgram.cpp520 glw::GLint shaderState; in setBinary() local
521 gl.getShaderiv(shaders[shaderNdx]->getShader(), GL_SPIR_V_BINARY_ARB, &shaderState); in setBinary()
524 DE_ASSERT(shaderState == GL_TRUE); in setBinary()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.cpp748 GLint shaderState; in iterate() local
749 gl.getShaderiv(shader->getShader(), GL_SPIR_V_BINARY_ARB, &shaderState); in iterate()
751 if (shaderState != GL_TRUE) in iterate()
802 gl.getShaderiv(shader->getShader(), GL_SPIR_V_BINARY_ARB, &shaderState); in iterate()
804 if (shaderState != GL_FALSE) in iterate()
/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_dx.h1788 } shaderState[SVGA3D_NUM_SHADERTYPE]; member