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Searched refs:shaderStencilOutputFeature (Results 1 – 4 of 4) sorted by relevance

/external/angle/util/
DEGLPlatformParameters.h64 shaderStencilOutputFeature, genMultipleMipsPerPassFeature, platformMethods, in tie()
82 EGLint shaderStencilOutputFeature = EGL_DONT_CARE; member
DEGLWindow.cpp215 if (params.shaderStencilOutputFeature == EGL_FALSE) in initializeDisplay()
/external/angle/src/tests/test_utils/
Dangle_test_configs.h237 re.eglParameters.shaderStencilOutputFeature = EGL_FALSE; in WithNoShaderStencilOutput()
Dangle_test_configs.cpp217 if (pp.eglParameters.shaderStencilOutputFeature == EGL_FALSE) in operator <<()