/external/angle/src/tests/compiler_tests/ |
D | ShCompile_test.cpp | 40 void testCompile(const char **shaderStrings, int stringCount, bool expectation) in testCompile() argument 43 bool success = sh::Compile(mCompiler, shaderStrings, stringCount, options); in testCompile() 99 const char *shaderStrings[] = {kComputeShaderString}; in TEST_F() local 101 testCompile(shaderStrings, 1, true); in TEST_F() 114 const char *shaderStrings[] = {shaderString1.c_str(), shaderString2.c_str()}; in TEST_F() local 116 testCompile(shaderStrings, 2, true); in TEST_F() 134 const char *shaderStrings[] = {shaderString1.c_str(), shaderString2.c_str(), in TEST_F() local 137 testCompile(shaderStrings, 3, true); in TEST_F() 255 const char *shaderStrings[] = {kFragmentShaderString}; in TEST_F() local 257 testCompile(shaderStrings, 1, true); in TEST_F() [all …]
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D | OES_sample_variables_test.cpp | 77 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local 79 bool success = sh::Compile(mCompiler, shaderStrings, 3, SH_VARIABLES | SH_OBJECT_CODE); in TestShaderCompile()
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D | WorkGroupSize_test.cpp | 38 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local 39 bool status = mTranslator->compile(shaderStrings, 1, SH_INTERMEDIATE_TREE | SH_VARIABLES); in compile()
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D | FragDepth_test.cpp | 53 const char *shaderStrings[] = {version, pragma, shader}; in TestShaderCompile() local 54 bool success = sh::Compile(mCompiler, shaderStrings, 3, 0); in TestShaderCompile()
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D | APPLE_clip_distance_test.cpp | 60 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local 62 bool success = sh::Compile(mCompiler, shaderStrings, 3, SH_VARIABLES | SH_OBJECT_CODE); in TestShaderCompile()
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D | EXT_clip_cull_distance_test.cpp | 258 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local 260 bool success = sh::Compile(mCompiler, shaderStrings, 3, SH_VARIABLES | SH_OBJECT_CODE); in TestShaderCompile()
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D | EXT_shader_framebuffer_fetch_test.cpp | 186 const char *shaderStrings[] = {testing::get<1>(GetParam()), pragma, in TestShaderCompile() local 189 bool success = sh::Compile(mCompilerList[shaderOutputType], shaderStrings, 3, in TestShaderCompile()
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D | TypeTracking_test.cpp | 38 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local 39 bool compilationSuccess = mTranslator->compile(shaderStrings, 1, SH_INTERMEDIATE_TREE); in compile()
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D | CollectVariables_test.cpp | 59 const char *shaderStrings[] = {shaderString.c_str()}; in validateDepthRangeShader() local 60 ASSERT_TRUE(mTranslator->compile(shaderStrings, 1, SH_VARIABLES)); in validateDepthRangeShader() 109 const char *shaderStrings[] = {shaderString.c_str()}; in validateOutputVariableForShader() local 110 ASSERT_TRUE(mTranslator->compile(shaderStrings, 1, SH_VARIABLES)) in validateOutputVariableForShader() 125 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local 126 ASSERT_TRUE(mTranslator->compile(shaderStrings, 1, SH_VARIABLES | compileOptions)); in compile()
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/external/angle/src/tests/test_utils/ |
D | ShaderExtensionTest.h | 66 const char *shaderStrings[] = {version, pragma, shader}; in TestShaderCompile() local 67 bool success = sh::Compile(mCompiler, shaderStrings, 3, 0); in TestShaderCompile()
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D | ShaderCompileTreeTest.cpp | 136 const char *shaderStrings[] = {shaderString.c_str()}; in compile() local 137 mASTRoot = mTranslator->compileTreeForTesting(shaderStrings, 1, mExtraCompileOptions); in compile()
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D | compiler_test.cpp | 79 const char *shaderStrings[] = {shaderString.c_str()}; in compileTestShader() local 82 translator->compile(shaderStrings, 1, SH_OBJECT_CODE | compileOptions); in compileTestShader()
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/external/angle/src/tests/perf_tests/ |
D | CompilerPerf.cpp | 305 const char *shaderStrings[] = {mTestShader}; in step() local 312 if (!mTranslator->compile(shaderStrings, 1, compileOptions)) in step() 321 mTranslator->compile(shaderStrings, 1, compileOptions); in step()
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/external/swiftshader/src/OpenGL/compiler/ |
D | Compiler.cpp | 102 bool TCompiler::compile(const char* const shaderStrings[], in compile() argument 117 sourcePath = shaderStrings[0]; in compile() 135 …(PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], nullptr, &parseContext) == … in compile()
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D | Compiler.h | 83 bool compile(const char* const shaderStrings[],
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/external/angle/src/compiler/translator/ |
D | Compiler.cpp | 68 void DumpFuzzerCase(char const *const *shaderStrings, in DumpFuzzerCase() argument 93 fwrite(shaderStrings[i], sizeof(char), strlen(shaderStrings[i]), f); in DumpFuzzerCase() 350 TIntermBlock *TCompiler::compileTreeForTesting(const char *const shaderStrings[], in compileTreeForTesting() argument 354 return compileTreeImpl(shaderStrings, numStrings, compileOptions); in compileTreeForTesting() 357 TIntermBlock *TCompiler::compileTreeImpl(const char *const shaderStrings[], in compileTreeImpl() argument 399 mSourcePath = shaderStrings[0]; in compileTreeImpl() 415 if (PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], nullptr, in compileTreeImpl() 1034 bool TCompiler::compile(const char *const shaderStrings[], in compile() argument 1039 DumpFuzzerCase(shaderStrings, numStrings, mShaderType, mShaderSpec, mOutputType, in compile() 1056 TIntermBlock *root = compileTreeImpl(shaderStrings, numStrings, compileOptions); in compile()
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D | Compiler.h | 97 TIntermBlock *compileTreeForTesting(const char *const shaderStrings[], 101 bool compile(const char *const shaderStrings[], 264 TIntermBlock *compileTreeImpl(const char *const shaderStrings[],
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D | ShaderLang.cpp | 391 const char *const shaderStrings[], in Compile() argument 398 return compiler->compile(shaderStrings, numStrings, compileOptions); in Compile()
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/external/angle/src/compiler/fuzz/ |
D | translator_fuzzer.cpp | 245 const char *shaderStrings[] = {reinterpret_cast<const char *>(data)}; in LLVMFuzzerTestOneInput() local 246 translator->compile(shaderStrings, 1, options); in LLVMFuzzerTestOneInput()
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/external/angle/third_party/vulkan-deps/glslang/src/gtests/ |
D | TestFixture.h | 190 const char* shaderStrings = code.data(); 197 &shaderStrings, &shaderLengths, &shaderNames, 1); 199 shader->setStringsWithLengths(&shaderStrings, &shaderLengths, 1); 629 const char* shaderStrings = source.data(); in preprocess() local 633 shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1); in preprocess()
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/external/deqp-deps/glslang/gtests/ |
D | TestFixture.h | 190 const char* shaderStrings = code.data(); 197 &shaderStrings, &shaderLengths, &shaderNames, 1); 199 shader->setStringsWithLengths(&shaderStrings, &shaderLengths, 1); 629 const char* shaderStrings = source.data(); in preprocess() local 633 shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1); in preprocess()
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/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | ShaderLang.cpp | 799 const char* const shaderStrings[], in ProcessDeferred() argument 842 strings[s + numPre] = shaderStrings[s]; in ProcessDeferred() 844 lengths[s + numPre] = strlen(shaderStrings[s]); in ProcessDeferred() 1259 const char* const shaderStrings[], in PreprocessDeferred() argument 1276 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred() 1297 const char* const shaderStrings[], in CompileDeferred() argument 1315 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred() 1461 const char* const shaderStrings[], in ShCompile() argument 1488 bool success = CompileDeferred(compiler, shaderStrings, numStrings, inputLengths, nullptr, in ShCompile()
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/external/angle/third_party/vulkan-deps/glslang/src/glslang/MachineIndependent/ |
D | ShaderLang.cpp | 804 const char* const shaderStrings[], in ProcessDeferred() argument 847 strings[s + numPre] = shaderStrings[s]; in ProcessDeferred() 849 lengths[s + numPre] = strlen(shaderStrings[s]); in ProcessDeferred() 1268 const char* const shaderStrings[], in PreprocessDeferred() argument 1286 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in PreprocessDeferred() 1307 const char* const shaderStrings[], in CompileDeferred() argument 1325 return ProcessDeferred(compiler, shaderStrings, numStrings, inputLengths, stringNames, in CompileDeferred() 1471 const char* const shaderStrings[], in ShCompile() argument 1498 bool success = CompileDeferred(compiler, shaderStrings, numStrings, inputLengths, nullptr, in ShCompile()
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/external/vulkan-validation-layers/tests/ |
D | vktestframework.cpp | 763 const char *shaderStrings[1]; in GLSLtoSPV() local 781 shaderStrings[0] = pshader; in GLSLtoSPV() 782 shader->setStrings(shaderStrings, 1); in GLSLtoSPV()
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/external/angle/include/GLSLANG/ |
D | ShaderLang.h | 671 const char *const shaderStrings[],
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