Searched refs:shaderText (Results 1 – 2 of 2) sorted by relevance
38 SkString shaderText{static_cast<const char*>(codeBytes->data()), codeBytes->size()}; in FuzzSkRuntimeEffect_Once() local39 SkRuntimeEffect::Result result = SkRuntimeEffect::MakeForShader(shaderText, options); in FuzzSkRuntimeEffect_Once()
404 …VkShaderObj(VkDeviceObj *device, const char *shaderText, VkShaderStageFlagBits stage, VkRenderFram…