Searched refs:shaderUniformBuffers (Results 1 – 1 of 1) sorted by relevance
3525 const auto &shaderUniformBuffers = mProgramD3D->getShaderUniformBufferCache(shaderType); in syncUniformBuffersForShader() local3527 for (size_t bufferIndex = 0; bufferIndex < shaderUniformBuffers.size(); ++bufferIndex) in syncUniformBuffersForShader()3529 const D3DUBOCache cache = shaderUniformBuffers[bufferIndex]; in syncUniformBuffersForShader()