Searched refs:shaderUniformBuffersUseSB (Results 1 – 1 of 1) sorted by relevance
3648 const auto &shaderUniformBuffersUseSB = in syncUniformBuffersForShader() local3650 for (size_t bufferIndex = 0; bufferIndex < shaderUniformBuffersUseSB.size(); ++bufferIndex) in syncUniformBuffersForShader()3652 const D3DUBOCacheUseSB cache = shaderUniformBuffersUseSB[bufferIndex]; in syncUniformBuffersForShader()